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Marxos edited this page Jul 3, 2022 · 219 revisions

To operate your hackerspaces, use the Business Plan. I may get time to rewrite it (ping me).
To start your own game that will self-organize your organization, unconference, or housing co-operative, check the World Game (paper version) on the repo.

Other files here are remnants of the AI project for self-generating, self-organizing, recurrent, multi-layered NN for machine consciousness. Graph.py implements a generic graph data structure using something like a recursive definition. Network.py implements a flow network for simulation of many different concepts (electric circuits, city traffic flows, etc.).

Because AI deals with many key concepts related to epistemology and metaphysics, this work can be re-applied to other domains, like economic theory and social intelligence, etc. If you're here for the AI work, you’ll have to piece it together from info scattered in these pages, as I didn’t want to make it easy. Please don't use any of this information for commercial purposes without contacting me first. Contact me even if you want to use it non-commercially -- I can help you do it elegantly. Commercial AI, at this level, would be a disaster in our present society.

While it may seem that the project is too simple to create generalizable intelligence, that is not the case. Just as the complexity of the Mandelbrot Set is produced with a simple 4 element equation, so can endless complexity of thought be organized and generated by a few simple concepts. A mathematical graph, for example, and one of the main data structures you'll find in the project gives you a thousand possibilities (unique [labeled] graphs) in just 10 nodes, a million with just 10 more, and a billion with 30 nodes. This is significant because it means we can store information deeply with just a small network. Add another dimension of order by placing those networks in a node of another graph, and you have a complete system to simulate consciousness or the world itself. The network is the knowledge, making AI a tractable problem.

XIf you're interested in how to build a full-blown, generalized, mobile intelligence, you'll have to contact me directly. See the wiki sections for AI:Neural Network, AI:Human-Robot Communications and AI:Mechanics.X

But, hey, this is just supposed to be an "OS for hackerspaces", so it uses YOU as an agent to do processing in this messed up world. Much like Marvin Minsky's (MIT) "Society of Mind", there is a meta-order which comes out of the rules. The currency system acts as the action potentials of a brain, traded by the agents, acting as intelligent neurons. Try it out.

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