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Aeons of robotics
Mark Janssen edited this page Jul 10, 2019
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Aeons of robotics:
- 0th aeon: crude, generally hand-coded rule systems. Expert systems. Hero robot of Heathkit.
- First aeon: sorting data into knowledge. Some level of self-organization. Simple motion based on hand-coded rules. ANN with back-prop learning and most present AI.
- Second aeon: self-generating, self-organizing networks of knowledge. Recurrency: data feeding back into itself. The present state of this project (formally named "ISAAC").
- Third aeon: consciousness or action with the data, can answer own questions. HAL of 2001: Space Odyssey
- Fourth aeon: Complex motion, based on self-learning, C3PO
- Fifth aeon: fully humanoid: including digestion, has olfactory system. "Data" of Star Trek
- A rejected "sixth" aeon of robotics that include emotion and feelings is rejected because you're no longer building robots, but living beings.
- What distinguishes 0th and 1st aeons is human vs. machine-made rules. (self-organization).
- The distinguishing feature between 1st and 2nd is the machine-made rules
- Between second and third aeon is whether the rules have an additional dimension of activity due to recurrance and feedback from itself and the world at large. (self-reflectance)
- Third and fourth aeon is marked by question generation, due to a lack of perfect fit in the network of a clump of data. (like neurotransmitter). Mind senses discord in data.
- Fourth and fifth aeon is marked by sensory ability capable of digesting its own brand of order, like olfactory.
- Fifth and sixth aeon is marked by the distinction of machine vs. life. You've made life itself.
- Accomplishes the encoded tasks, no real emergent behaviors.
- Points out the significant (MULF: multiply-used, least-frequent terms (could be text/visual objects/sounds/etc).
- Can speak to you (like a mirror: what you've exposed to it). Or re Motions like an infant (again: through. imitation).