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Issues list

out of bounds array access to map cache in cata_tiles::draw_critter_above (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73754 opened May 14, 2024 by mischief
[MoM] NPC Muggers can steal your psionic pseudo-items (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73753 opened May 13, 2024 by Consoleable
Using the structural imager makes you learn an invalid spell that causes a segfault when cast. <Crash / Freeze> Fatal bug that results in hangs or crashes. Mods: Magiclysm Anything to do with the Magiclysm mod (S2 - Confirmed) Bug that's been confirmed to exist
#73749 opened May 13, 2024 by AmeNyaa
Messages for effects on other creatures is hardcoded [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON <Suggestion / Discussion> Talk it out before implementing
#73746 opened May 13, 2024 by Hresvelgr401
Reward from entering portal storm failed to be granted (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73742 opened May 13, 2024 by kirkpham
Strange overmap reveals after peeking up a z-level Map / Mapgen Overmap, Mapgen, Map extras, Map display (S2 - Confirmed) Bug that's been confirmed to exist
#73736 opened May 13, 2024 by DragonWizard23
1 ml of gasoline burns for 14 hours (S2 - Confirmed) Bug that's been confirmed to exist
#73735 opened May 13, 2024 by aenodss
sorting options in the consume menu <Suggestion / Discussion> Talk it out before implementing
#73730 opened May 12, 2024 by casswedson
Font rendering is blurry in IMGUI under WASM (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73728 opened May 12, 2024 by nornagon
Defense mode: "Please wait as we build your world" overlaps with settings dialogue Game: Defense Mode Special game mode, only accessible via main menu Info / User Interface Game - player communication, menus, etc. (S2 - Confirmed) Bug that's been confirmed to exist
#73726 opened May 12, 2024 by NetSysFire
Zombie hoards flee north Monsters Monsters both friendly and unfriendly. (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73725 opened May 12, 2024 by Seraph062
Alien grass disappearing does not clean up the map memory of it [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73723 opened May 12, 2024 by NetSysFire
Mechanical Ergometer recipe is needlessly difficult Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Suggestion / Discussion> Talk it out before implementing
#73722 opened May 12, 2024 by reed501
Crash log not generated after abrupt termination OS: macOS Issues related to macOS / OSX operating system (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73721 opened May 12, 2024 by jtmusky
Some entertainment centers aren't remembered like other furniture Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mechanics: Map Memory Performance issues, weird behavior, improvements to map memory feature (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73719 opened May 12, 2024 by Brambor
Immediate Segmentation Fault Crash when pressing construction button (consistently reoccurring) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Crash / Freeze> Fatal bug that results in hangs or crashes. (S2 - Confirmed) Bug that's been confirmed to exist
#73718 opened May 12, 2024 by Nameless-Survivor
Fake zombie used for dormant zeds on the mass grave Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Monsters Monsters both friendly and unfriendly. (S2 - Confirmed) Bug that's been confirmed to exist
#73700 opened May 12, 2024 by Rezwitten
Non-poisonous and poisonous items get stacked together in the eat menu [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. Items: Food / Vitamins Comestibles and drinks Quality of Life QoL: degree to which players are comfortable, and able to enjoy CDDA (S2 - Confirmed) Bug that's been confirmed to exist
#73687 opened May 11, 2024 by NetSysFire
A "cuppa" problems (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73682 opened May 11, 2024 by JeveGreen
Gun damage calculations incorrect on wield menu (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73680 opened May 11, 2024 by DragonWizard23
A horse autopsy provides a sample of cattle (S1 - Need confirmation) Report waiting on confirmation of reproducibility
#73679 opened May 11, 2024 by IdleSol
ProTip! Updated in the last three days: updated:>2024-05-10.