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Upon exiting the portal storm's dungeon after completing the necessary loops, I was informed by the readout that there was a strange item in my inventory, but when I checked, there wasn't anything there, nor anything at my feet. My hands were full and my minimal pocket inventory (no pack) was also likely full at the time. Was told in the Discord player-help channel to submit a report.
Attach save file
Provo Catalcysm-trimmed.tar.gz
Note that I left the immediate area of the portal storm for safety and to debug an anomalous item into my inventory, but besides dropping a few The Architect's Cube to my side, my inventory/loadout should be pretty much the same. I was also wielding my AR-15 at the time.
Steps to reproduce
Exit portal storm dungeon after enough loops to acquire anomalous item. Have inventory and hands full at time of reward being granted.
Expected behavior
If inventory and hands are full, it'd be ideal if the object spawned on my tile as a dropped item; it was what I expected to happen upon seeing it wasn't in my inventory.
Screenshots
No response
Versions and configuration
OS: Windows 10
Game Version: 1aca3eb
Graphics Version: Tiles
Ingame Language: English
Additional context
No response
The text was updated successfully, but these errors were encountered:
Describe the bug
Upon exiting the portal storm's dungeon after completing the necessary loops, I was informed by the readout that there was a strange item in my inventory, but when I checked, there wasn't anything there, nor anything at my feet. My hands were full and my minimal pocket inventory (no pack) was also likely full at the time. Was told in the Discord player-help channel to submit a report.
Attach save file
Provo Catalcysm-trimmed.tar.gz
Note that I left the immediate area of the portal storm for safety and to debug an anomalous item into my inventory, but besides dropping a few The Architect's Cube to my side, my inventory/loadout should be pretty much the same. I was also wielding my AR-15 at the time.
Steps to reproduce
Exit portal storm dungeon after enough loops to acquire anomalous item. Have inventory and hands full at time of reward being granted.
Expected behavior
If inventory and hands are full, it'd be ideal if the object spawned on my tile as a dropped item; it was what I expected to happen upon seeing it wasn't in my inventory.
Screenshots
No response
Versions and configuration
OS: Windows 10
Game Version: 1aca3eb
Graphics Version: Tiles
Ingame Language: English
Additional context
No response
The text was updated successfully, but these errors were encountered: