Pull requests: CleverRaven/Cataclysm-DDA
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fix #73907
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#74022
opened May 23, 2024 by
Kamejeir
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Add regen serum
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Spawn
Creatures, items, vehicles, locations appearing on map
#74021
opened May 23, 2024 by
GuardianDll
•
Draft
[DinoMod] camp hunting rebalance
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Dinomod
Anything to do with the Dinoclysm mod (DinoMod)
Mods
Issues related to mods or modding
Spawn
Creatures, items, vehicles, locations appearing on map
#74020
opened May 23, 2024 by
LyleSY
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added roof to A/C carrier
astyled
astyled PR, label is assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#74019
opened May 23, 2024 by
PatrikLundell
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Explicit roofs on workshop version 2 expansion
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#74018
opened May 23, 2024 by
PatrikLundell
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Random NPCs have the same starting skills and proficiencies as the average new character
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
<Documentation>
Design documents, internal info, guides and help.
Game: Balance
Balancing of (existing) in-game features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mods: Aftershock
Anything to do with the Aftershock mod
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#74013
opened May 22, 2024 by
RenechCDDA
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[MoM] Add Torrential Channeling, revamp Extended Channeling
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#74007
opened May 22, 2024 by
Standing-Storm
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Sane-ify in-vehicle movement size checks
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#74004
opened May 22, 2024 by
RenechCDDA
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erk and knives
astyled
astyled PR, label is assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Enhancement / Feature>
New features, or enhancements on existing
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Food / Vitamins
Comestibles and drinks
[JSON]
Changes (can be) made in JSON
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Melee
Melee weapons, tactics, techniques, reach attack
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Spawn
Creatures, items, vehicles, locations appearing on map
[CR] Bionic multimeter
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Enhancement / Feature>
New features, or enhancements on existing
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#73992
opened May 21, 2024 by
natsirt721
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Increase the size of the set of clothes pocket
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#73991
opened May 21, 2024 by
TheAthenaCabin0
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[CR] Should prevent cheese with old guard doctor
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#73989
opened May 21, 2024 by
Vgoloshivskiy
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Backport #70945
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Enhancement / Feature>
New features, or enhancements on existing
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
Vehicles
Vehicles, parts, mechanics & interactions
Weekly Changelog 2024-05-13 to 2024-05-20
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
Organization
General development organization issues
#73952
opened May 20, 2024 by
kevingranade
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Typify: Removed one getlocal
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
Info / User Interface
Game - player communication, menus, etc.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Player Faction Base / Camp
All about the player faction base/camp/site
Vehicles
Vehicles, parts, mechanics & interactions
#73940
opened May 19, 2024 by
PatrikLundell
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Use ammo_effect_str_id instead of std::string
astyled
astyled PR, label is assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
json-styled
JSON lint passed, label assigned by github actions
Monsters
Monsters both friendly and unfriendly.
Vehicles
Vehicles, parts, mechanics & interactions
Disassembly documentation
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Adds the exodii labyrinth monsters
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mechanics: Enchantments / Spells
Enchantments and spells
Spawn
Creatures, items, vehicles, locations appearing on map
more monster balance documentation
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
Game: Balance
Balancing of (existing) in-game features.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Add night vision helmet attachments
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Spawn
Creatures, items, vehicles, locations appearing on map
#73869
opened May 17, 2024 by
b0bhat
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[ Xedra Evolved ] Robot and Cyborg Immobilizing traps [Adds species based snares]
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#73867
opened May 17, 2024 by
Maleclypse
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Add a crafting recipe for propane lanterns
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#73864
opened May 17, 2024 by
descende
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Backport MoM Changes
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
EOC: Effects On Condition
Anything concerning Effects On Condition
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
[Magiclysm] Stormhammer weapon categories
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
#73795
opened May 15, 2024 by
Maleclypse
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[Magiclysm] Add more enchants to effect scaling
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
#73772
opened May 14, 2024 by
Standing-Storm
•
Draft
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