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Releases: x3dom/x3dom

1.8.3

01 Aug 09:34
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We are happy to announce the release of X3DOM 1.8.3! This release contains a handful of new features, improvements along with a number of bug fixes since the last release. We would like to thank all users and, of course, all the contributors, that make X3DOM such a great project.
For a detailed list of changes see the changelog on Github.

New Features

  • Add basic support for webXR
  • Add support for PointProperties
  • Add support for glTF draco extension
  • Add support for EXPORT/IMPORT statements
  • Add bboxDisplay field for X3DBoundedObject and x3dom custom fields bboxMargin and bboxColor

Fixes and Enhancements

  • Automatic sortType based on auto texture channel count
  • MovieTexture: autostart, ios and removal
  • Support url field change for AudioClip
  • Better indices for textured IFS with creases
  • Ensure correct children order after ExternProto instancing
  • Allow smooth creaseAngle during coord updates for IFS
  • and more...

1.8.2

13 Jun 09:05
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We are happy to announce the release of X3DOM 1.8.2! This release contains a handful of new features, improvements along with a number of bug fixes since the last release. We would like to thank all users and, of course, all the contributors, that make X3DOM such a great project.
For a detailed list of changes see the changelog on Github.

New Features

  • New Exploration Modes.
  • Experimental support for X3D prototypes.
  • Added X3D 4.0 support for visible field, enhanced viewpoint options and Point Properties and cylinder/code options.
  • Automatic origChannelCount detection.
  • New NPM based build system.

Fixes and Enhancements

  • Improved support for shadow & transparency on text.
  • Animation improvements for shapes and viewpoints and play controls.
  • Improved event and TouchSensor support.
  • Improved support for addition / removal of nodes from the tree.
  • Replaced deprecated MutationEvents with a MutationObserver.
  • Make it possible to run x3dom in strict mode.
  • Text node improvements.
  • More robust collisions in walk mode.

Changes

  • Remove support for compressed BinGeo files & Zlib.
  • Remove support for ImageGeometry.
  • Remove support for MultiPart.
  • Remove support for ExternalShape/ExternalGeo and glTF 1.0.
  • Remove support for loading single components.

1.8.1

27 Sep 16:38
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  • Bugfixes
    • Re-enable x3dom-log text selection.
    • Fix for Debug-Log: 'v'-key does not display 'fieldOfView'.
    • Background fixes
    • enable Nurbs texCoord field
    • various example fixes
    • more robust shader parsing
    • allow queued ComposedShader url loading
    • ComposedShader fixes for VR
    • PixelTexture parsing
  • Improvements
    • TextureCoordinateGenerator COORD mode

1.8.0

24 Jul 13:42
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We are really happy to announce our special 10 Year anniversary release of X3DOM! This release contains multiple new Features, many new Nodes and a big list of fixes, improvements and changes.

We would like to thank all users and, of course, all the contributors, that make X3DOM such a great project over last ten years!

1.7.2

19 Dec 18:54
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Release preparations

1.7.1

19 Dec 13:25
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Update RELEASENOTES

1.7.0

16 Jun 17:01
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changed version to 1.7.0 for release

1.6.2

18 Dec 15:56
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Update VERSION

1.6.1

24 Jul 15:53
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Adapted VERSION for release

1.6.0

08 May 18:59
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Moved Moveable and Docs out of components folder