Asteroids game implemented in Unity
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Updated
Oct 23, 2020 - C#
Asteroids game implemented in Unity
SPACE EXPLORATION SHIP BUILDING MINEING PIXEL PERFECT GAME
A follow-up to the first website I made in a semester abroad (3rd of engineering school). It's "upscaled" to Symfony's standards, and is meant to be hosted on Heroku (or some other service, perhaps)
Space Ships Game coded in Python using Pygame Framework
from top to bottom
A source of CC art for sprite-based spaceship games.
Tech-Stack: Java. An EA evolved the weights of a neural network to land spaceships.
Creation of an arcade game in Java with GUI as a university project
"Galactic Conquest" game - exploration, missions, fight to become the Ruler of Galaxy!
Art breakdowns for Supernova Shipyard. https://github.com/NebulaTank/Supernova-Shipyard-Wiki/wiki
Space Missions Over Time (1957-2022): Successes vs Failures, and Rocket Usage
2D Arcade Spaceships game developed in Ruby for RPG Maker VX Ace.
On rails 3D shooter inspired by starfox
A total conversion showcasing a ready to use source of CC art for EV Nova.
[WIP] In this project I try to use a evolving neural network, to learn a fleet of spaceships how to find an orbiting exoplanet, while avoiding moving astroids.
Android app for tracking space flights
Ada small menu system, IRC client and line editor/text editor. PostgreSQL MMO Spaceship Simulator Game.
My first sort of good game
The blockchain database network for the decentralized stack
An EVE Online API interface using EVE Online's SSO. Displaying complex data in an easy way.
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