Shader updates for Project Reality: Battlefield 2.
-
Updated
Jun 6, 2024 - HLSL
Shader updates for Project Reality: Battlefield 2.
Game and prototypes with SharpDX and Directx 11
Some out-of-the-box utility features based on the Galacean engine.
🌵 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music Visualizer, Piano Roll, Shader Platform. Fastest Render in the West
Daily GLSL Shaders! @shader_daily on Twitter.
A lightweight WebGL shader renderer.
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. With repository stars⭐ and forks🍴
A fast C++20 3D game engine for modern devices, with wide platform support
Advanced shading language for production GI renderers
A program that simplifies the use of Reshade for Honkai Star Rail
2D renderer written in C utilizing Vulkan
A Fabric library to help with shader usage
Add a description, image, and links to the shaders topic page so that developers can more easily learn about it.
To associate your repository with the shaders topic, visit your repo's landing page and select "manage topics."