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Pull requests: shader-slang/slang
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Add options to speedup compilation.
pr: non-breaking
PRs without breaking changes
#4240
opened May 29, 2024 by
csyonghe
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Capabilities generator inclusive join and misc
pr: non-breaking
PRs without breaking changes
#4237
opened May 28, 2024 by
ArielG-NV
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Print warning when unsigned integer is promoted to signed
pr: non-breaking
PRs without breaking changes
#4230
opened May 26, 2024 by
jkwak-work
•
Draft
Support SPIR-V DebugTypePointer
pr: non-breaking
PRs without breaking changes
#4228
opened May 25, 2024 by
jkwak-work
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Disable slang profiler in production build
pr: non-breaking
PRs without breaking changes
#4221
opened May 24, 2024 by
kaizhangNV
•
Draft
Add initial draft auto-diff basics and IR overview documents
pr: non-breaking
PRs without breaking changes
#4216
opened May 23, 2024 by
saipraveenb25
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Increase MSVC warning level to 4 for Slang projects
GoodFirstBug
Great bug for people getting going in slang codebase
kind:cleanup
tech debt and rough edges
pr: non-breaking
PRs without breaking changes
#4207
opened May 22, 2024 by
jkwak-work
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DNI: Add slangc options for reporting downstream compile time
#4206
opened May 22, 2024 by
kaizhangNV
•
Draft
Support int and uint typed samplers for GLSL texture functions
pr: non-breaking
PRs without breaking changes
#4199
opened May 21, 2024 by
jkwak-work
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[DNI] DO NOT INTEGRATE ONLY FOR CI TESTING
inactive:invalid
not needed, or created by accident
#4078
opened May 1, 2024 by
jkwak-work
•
Draft
Add slangc flag to PRs with breaking changes
pr: new feature
-zero-initialize
all variables
pr: breaking change
#3987
opened Apr 19, 2024 by
ArielG-NV
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