Tracks all issues for Serilum's Minecraft mods on CurseForge and Modrinth.
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Updated
May 1, 2024
Tracks all issues for Serilum's Minecraft mods on CurseForge and Modrinth.
🎓 Collective is a shared library with common code for all of Serilum's mods.
📸 [Client] Takes a screenshot every time an advancement is achieved. Document your progress!
🧑🌾 Gives all villager entities a default or custom name to liven up the world.
🔮 Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2.
🔆 [Client] Press G to toggle the brightness/gamma in-game to maximum and get night vision.
♾ Prevents villager trades from locking up, making them always available. Trade away!
❌ Hides the Experimental Settings Warning when trying to create or load a perfectly fine modded world.
🐮🍄 Allows both red and brown mooshrooms to spawn naturally in their biome.
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
🌲 Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement. Also works for warped (nether) trees. Become a master tree chopper quick in no time.
🛡 The shield is hidden and provides protection passively when held idle in the offhand.
⛏️ Broadcasts a message to the server whenever a player finds an ore vein.
🏃 Sprint and walk while crouching/sneaking at the speed of as if you weren't.
💬 Sends players who join a world for the first time a configurable message.
🥛 Allows sheep, llamas, pigs, donkeys, horses and mules to produce a bucket of milk.
🌆 All villages receive a randomized name, shown in the GUI via the Areas mod.
🐟 Rings a bell held in the offhand when something's on the line while fishing.
🐷 Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.
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