Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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Updated
May 17, 2024 - Python
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Point-NeRF: Point-based Neural Radiance Fields
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
All NeRF-related papers at CVPR/ICCV/ECCV/NIPS/ICML/ICLR
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models (CVPR 2024)
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
[CVPR2022] Neural Rays for Occlusion-aware Image-based Rendering
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
[CVPR 2023] DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models
A curated list of awesome scene representation(NeRFs) papers, code, and resources.
[CVPR 2023] Ref-NPR: Reference-Based Non-PhotoRealistic Radiance Fields
Official implementation of "Compact3D".
official repo for the paper "SPARF: Large-Scale Learning of 3D Sparse Radiance Fields from Few Input Images"
DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".
DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"
Inspired by NeRF(Ben Nildenhall, Pratul P. Srinivasan, Matthew Tancik, et al.), we purpose a new model that can contain several objects.
Official repository of "PVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesis", ACM MM 2022
Wall clock image dataset for NeRF
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