A very very basic first person controller and character for Unity using the new Input System
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Updated
Oct 3, 2022 - C#
A very very basic first person controller and character for Unity using the new Input System
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
Interface generation with all actions from Unity's New Input System.
A UI concept that remembers the history of interaction. Made with SwiftUI.
A Unity plugin for generating control settings UI. This repo only contains the documentation.
HAckable Text Input System (HATIS)
Hold and repeat interaction for Unity Input System
An example of a game controller mapped to a 3D cube to grow, move, and rotate using various controls.
Automatically Differentiate Between Left- & Right Stick Inputs for HOSAS Use
Yondulib is a Unity plugin that allows you to use sounds detected by the computer's microphone as input in videogames.
Cross-Platform Multithreaded OpenGL Framework
Nintendo Switch Online SNES controller support for Unity's Input System
An input system for GameMaker Studio 1.x
ジョイスティックで操作するサンプルです。(入力システムパッケージ版)
Bug Repro Input System preview.5 - 1.0.0 + Unity Recorder
On-Screen Control をカスタマイズして方向パッドを実装するサンプルです。
アクションマップを動的に設定するサンプルです。
Test project for new Unity Input system and following basic monobehaviour based scripts design approach.
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