Immutable mesh processing library
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Updated
May 31, 2024 - Go
Immutable mesh processing library
Fourier123: One Image to High-Quality 3D Object Generation with Hybrid Fourier Score Distillation
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
A collaboration friendly studio for NeRFs
3D Gaussian Splat Editor
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
3D model viewer supporting glTF 2.0 and PLY (3d Gaussian Splats)
Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"
Three.js-based implementation of 3D Gaussian splatting
3D高斯论文,持续更新,欢迎交流讨论。
bevy gaussian splatting render pipeline plugin
Customizable RGBD Perturbations for SLAM Robustness Benchmarking
Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"
A Modular Framework for 3D Gaussian Splatting and Beyond
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
This is an open collection of state-of-the-art (SOTA), novel Text to X (X can be everything) methods (papers, codes and datasets).
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
This project demonstrates the use of the gsplat library to render a high-resolution point cloud model in a WebGL context. It loads a 3D model of a bonsai tree and displays it on a web canvas, with interactive orbit controls and a progress indicator.
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