Computational Graphics - THU Spring 2018
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Updated
Dec 25, 2019 - C
Computational Graphics - THU Spring 2018
This project aims to create a Bezier Surface with n-degree Bezier Curves. It also handles parametric texture mapping, normal mapping and specular mapping.
A Basic 3D Software Rendering Engine inspired from BennyQBD/3DSoftwareRenderer.
Manim-powered Bezier Curves & Surfaces: Visualize elegant mathematical constructs with precision. Craft smooth, customizable curves and surfaces for stunning animations.
Experiments with Bezier curves and surfaces
Something's not quite right...
A freeform surface viewer based on Polyscope and geometry-central
collection of templated n - dimensional : bezier, math utilities and algorithms
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