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Releases: ps1337/RandomJK

new feature: set probabilities

30 May 13:38
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new randomizerOptions.json

23 May 09:18
5d9fc70
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0.0.6

Update randomizerOptions.json

Multiple randomization sets for one map

31 Jan 16:00
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For each map, it's now possible to define multiple possible minimal force/weapon sets

OpenJK-Rand0mizer-0.0.5-windows.zip

OpenJK-Rand0mizer-0.0.5-linux.zip

🍌

Crash and weapon fixes

30 Jan 21:20
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  • Fixes random crash when shuffling tiers
  • Fixes weapon removal on hoth3, vjun2/3, ...

OpenJK-Rand0mizer-0.0.4-windows.zip

OpenJK-Rand0mizer-0.0.4-linux.zip

🍌

Added PRNG options

29 Jan 16:10
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0.0.2 Major update

28 Jan 18:44
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Major fixes, full force and weapon randomization included.

Please check the readme :) 🍌
OpenJK-Rand0mizer-0.0.2-windows.zip

OpenJK-Rand0mizer-0.0.2-linux.zip

Initial Release

19 Jan 21:02
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OpenJK-Rand0mizer-0.0.1.zip

In the zip you can find the linux and windows executables that are modified. Be sure to grab template_file.txt from the master branch before running! Put it in the same directory as your JKA executable.

Note: Use the x86 SDL lib of OpenJK to run this - the Windows version is a x86 build for now

Basic randomization implemented
NO randomization of force powers or weapons
This release doesn't make sure you can actually pass a level - use cheats if needed 🍌