Skip to content

paternostrox/MyUnityShaders

Repository files navigation

My Unity Shaders

This is the repository for the Unity shaders I've written. They are listed bellow:

ShaderLab

TexNormal.shader

Just a regular shader with a main texture and a normal map field.

TexNormalRamp.shader

It works with a main texture, a normal map and custom color ramp texture. It gives a toon-like aesthetic without outlines.

TexNormalAtlas.shader

An atlas voxel shader, it has a main texture and a normal map field.

BillboardYFog.shader

This is a billboard shader, it has a main texture field and rotates it in the Y axis so it always faces the camera, it also takes ambient fog into consideration.

With this shader, 2D assets can appear to be 3D, just like Doom characters.

Releases

No releases published

Packages

No packages published