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A tiny ray tracer implementation based on Peter Shirley books

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paivett/raytracing

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Raytracing

This project follows the tutorial books of Peter Shirley

Compilation

Run make to compile the project. The executable will be generated at build/raytracer. The makefile uses clang++.

Rendering

To run the raytracer, just run the executable. This will generate a PPM image format to stdout. If you want to save it, just do build/raytracer > image.ppm

Sample scene

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