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bf2-docker

Dockerized Battlefield 2 server based on insanity54/bf42-dock. The base image is debian:stretch-slim and was tested on Linux containers in Windows 10 WSL2 and Debian 11. Uses multi-stage builds to keep the image sizes down.

Prerequisites

Usage

Different server variations are placed in the images folder. To create your own, you can copy one of the existing images to use as a base, and then place your custom files in the assets/bf2 folder to overwrite any existing files.

Initial settings or passwords can be set using environment variables. Persisted files like settings, logs and demos are put in the /volume directory in the container using symbolic links and should be mapped to a host directory. If you want to have full visibility of the server files you can also map the /home/bf2/srv folder of the container.

To use these images on a remote host like a VPS you can either use the snippets below to build and run or you can build the images locally and then push them to a container registry like Docker Hub or Azure Container Registry (public or private).

Running multiple servers on the same host can be done by changing the ports in the environment variables and the mapped host port. For this use case I prefer using Docker Compose, an example is listed further down.

  • Battlefield 2 server (1.5.3153.0)

The basic image to run a Battlefield 2 server. Not practical since you can't play online but it can be used as a base.

docker build -t nihlen/bf2-docker/default https://github.com/nihlen/bf2-docker.git#master:images/default
docker run --name bf2server -v <host directory>:/volume -p 4711:4711/tcp -p 4712:4712/tcp -p 16567:16567/udp -p 27901:27901/udp -p 29900:29900/udp nihlen/bf2-docker/default:latest
  • BF2Hub Unranked (R3)
  • Updated PunkBuster
  • ModManager (2.2c)
  • Automatic demo hosting (nginx)

Uses BF2Hub to play online. The RCON password is set using environment variable ENV_RCON_PASSWORD. If you want to persist the demos on the host you can use -v <host directory>:/var/www/html/demos and use -e ENV_DEMOS_URL='<host address>' to provide demo urls after finished rounds.

docker build -t nihlen/bf2-docker/bf2hub-pb-mm https://github.com/nihlen/bf2-docker.git#master:images/bf2hub-pb-mm
docker run --name bf2server -v <host directory>:/volume -e ENV_RCON_PASSWORD='rconpw123' -e ENV_DEMOS_URL='http://www.example.com:80/' -p 80:80/tcp -p 4711:4711/tcp -p 4712:4712/tcp -p 16567:16567/udp -p 27901:27901/udp -p 29900:29900/udp nihlen/bf2-docker/bf2hub-pb-mm:latest
  • BF2CC Daemon (1.4.2446)

Runs with bf2ccd.exe using Mono. The RCON and BF2CC Daemon passwords are set using environment variables ENV_RCON_PASSWORD and ENV_BF2CCD_PASSWORD.

docker build -t nihlen/bf2-docker/bf2hub-pb-mm-bf2cc https://github.com/nihlen/bf2-docker.git#master:images/bf2hub-pb-mm-bf2cc
docker run --name bf2server -it -v <host directory>:/volume -e ENV_RCON_PASSWORD='rconpw123' -e ENV_BF2CCD_PASSWORD='bf2ccdpw123' -e ENV_DEMOS_URL='http://www.example.com:80/' -p 80:80/tcp -p 4711:4711/tcp -p 4712:4712/tcp -p 16567:16567/udp -p 27901:27901/udp -p 29900:29900/udp nihlen/bf2-docker/bf2hub-pb-mm-bf2cc:latest

Docker Compose

To simplify setting up multiple servers on the same host you can use Docker Compose. The image: property can point to a locally built image or a URL to your container registry of choice. Note that the game server port and gamespy port need to match in the environment variables and in the Docker port configuration.

Here is an example of running two servers on the same host:

version: "3.3"
services:
  bf2-docker-1-service:
    container_name: bf2-docker-1
    image: nihlen/bf2-docker/bf2hub-pb-mm
    restart: on-failure
    environment:
      - ENV_SERVER_NAME=bf2-docker #1
      - ENV_MAX_PLAYERS=16
      - ENV_SERVER_PORT=16567
      - ENV_GAMESPY_PORT=29900
      - ENV_DEMOS_URL=http://www.example.com:8000/
      - ENV_RCON_PASSWORD=rconpw123
    volumes:
      - "/data/bf2/bf2-docker-1/server:/home/bf2/srv"
      - "/data/bf2/bf2-docker-1/volume:/volume"
    ports:
      - "8000:80/tcp"
      - "4711:4711/tcp"
      - "4712:4712/tcp"
      - "16567:16567/udp"
      - "27901:27901/udp"
      - "29900:29900/udp"

  bf2-docker-2-service:
    container_name: bf2-docker-2
    image: nihlen/bf2-docker/bf2hub-pb-mm-bf2cc
    restart: on-failure
    environment:
      - ENV_SERVER_NAME=bf2-docker #2
      - ENV_MAX_PLAYERS=4
      - ENV_SERVER_PORT=16569
      - ENV_GAMESPY_PORT=29901
      - ENV_DEMOS_URL=http://www.example.com:8001/
      - ENV_RCON_PASSWORD=rconpw123
      - ENV_BF2CCD_PASSWORD=bf2ccdpw123
    volumes:
      - "/data/bf2/bf2-docker-2/server:/home/bf2/srv"
      - "/data/bf2/bf2-docker-2/volume:/volume"
    ports:
      - "8001:80/tcp"
      - "4721:4711/tcp"
      - "4722:4712/tcp"
      - "16569:16569/udp"
      - "27911:27901/udp"
      - "29901:29901/udp"

Place the docker-compose.yml on the host and run docker-compose up -d --remove-orphans to create the containers. If you are not using a container registry then the images need to be built on the host first.

Development

First set up Docker Desktop on Windows (WSL2).

Download the assets (see assets.txt) and put them in the images/*/assets/ folder so you don't need to redownload them on each build. Then make your changes in Dockerfile, build.sh, setup.sh and run.sh. Build and run with .\build.bat. Make sure Docker is set to use Linux containers.

Contributions to new or existing images are welcome if you want them public.

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