Implementation of Vectorized Environments Class for RL #3695
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Overview
Added Vectorized Environments Wrapper to Reinforcement Learning Codebase.
Vectorized Environments are a method for stacking multiple independent environments into a single environment. Instead of training an RL agent on 1 environment per step, it allows us to train it on n environments per step.
Purpose
Code Changes
VecEnv
class which is the environment wrapper.VecEnvReplay
class which is a wrapper for replay buffers that allows storing a vector of experiences of n Envs.Testing
VecEnv
.Performance
By comparing SAC performance on the pendulum environment with and without Vectorized environment, the first one converged with almost 30 episodes less.