A full featured Physically Based Path-tracing Renderer
Currently, KT-Renderer is a standlone no dependence application, I only use standard c++ 11 library to implement it, so you could easily build and run in your computer.
- Path Tracing
- Bidirectional Reflective Distribution Function (BRDF)
- Depth of Field (DOF)
- Motion Blur
- Multiple Importance Sampling (MIS)
git clone https://github.com/iceprincefounder/KT-Renderer.git
cd KT-Renderer
make;make install
KT-Renderer is a command line tool, you could compile and run in your terminal .
$ ktRender --help
usage: ktRender <command args ...>
-s scene sources
-t thread number
-o output file(.ppm)
-wd width of output file (default 512)
-ht height of output file (default 512)
-rd ray depth (default 2)
-ps pixle sample (default 3)
-ls light sample (default 1)
--help print help information!
KT-Renderer v0.20 by [Kevin Tsui]