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Issues: gpuweb/gpuweb
List of issues to discuss with TC39, WASM, JS engine teams
#747
opened May 4, 2020 by
kainino0x
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Static Samplers Proposal
api
WebGPU API
proposal
wgsl
WebGPU Shading Language Issues
#4687
opened May 31, 2024 by
Sirtsu55
Type inconsistency between drawIndexed and drawIndexedIndirect calls
api
WebGPU API
copyediting
Pure editorial stuff (copyediting, *.bs file syntax, etc.)
needs-cts-issue
This change requires tests (or would need tests if accepted), but may not have a CTS issue filed yet
Clarification regarding double negation (--) operator?
wgsl
WebGPU Shading Language Issues
#4669
opened May 24, 2024 by
mwyrzykowski
Allow all vertex input attributes to be considered OOB if at least one is (in the "process vertices" algorithm)
api
WebGPU API
#4668
opened May 24, 2024 by
teoxoy
Clamping behavior when comparison sampling WebGPU API
bug
needs-cts-issue
This change requires tests (or would need tests if accepted), but may not have a CTS issue filed yet
depth24plus
api
Do pipeline-creation errors encompass the whole module or just the GPUProgrammableStage?
api
WebGPU API
wgsl
WebGPU Shading Language Issues
#4648
opened May 16, 2024 by
alan-baker
Incorrect validation error with dispatchWorkgroupsIndirect
api
WebGPU API
#4632
opened May 13, 2024 by
brendan-duncan
Does an override need to be statically used by the entry point to be allowed?
api resolved
Resolved - waiting for a change to the API specification
api
WebGPU API
needs-cts-issue
This change requires tests (or would need tests if accepted), but may not have a CTS issue filed yet
wgsl resolved
Resolved - waiting for a change to the WGSL specification
wgsl
WebGPU Shading Language Issues
"get a copy of the image contents of a context" does not handle case where canvas is unconfigured
api resolved
Resolved - waiting for a change to the API specification
api
WebGPU API
Spec allows resolveTarget to be 3d but doesn't allow selecting a depth slice
api resolved
Resolved - waiting for a change to the API specification
api
WebGPU API
bug
needs-cts-issue
This change requires tests (or would need tests if accepted), but may not have a CTS issue filed yet
Spec web page word highlight feature has low contrast in dark mode
api
WebGPU API
copyediting
Pure editorial stuff (copyediting, *.bs file syntax, etc.)
wgsl
WebGPU Shading Language Issues
[editorial] Explain the relationship between color management and WebGPU API
copyediting
Pure editorial stuff (copyediting, *.bs file syntax, etc.)
-srgb
formats
api
List duplicates in spec writing style guide (or elsewhere)
copyediting
Pure editorial stuff (copyediting, *.bs file syntax, etc.)
wgsl
WebGPU Shading Language Issues
#4579
opened Apr 17, 2024 by
mehmetoguzderin
[editorial] Consider if there's a much better name for "image copies"
api
WebGPU API
copyediting
Pure editorial stuff (copyediting, *.bs file syntax, etc.)
for webgpu editors meeting
proposal
Implementation Status: Firefox Nightly WebGPU is blocked by default on macOS
github
GitHub stuff (wiki, test infra, issue templates, etc.)
#4572
opened Apr 11, 2024 by
rinsuki
Compat: WGSL validation at createShaderModule or createPipeline time?
api resolved
Resolved - waiting for a change to the API specification
api
WebGPU API
compat
WebGPU Compatibility Mode
wgsl resolved
Resolved - waiting for a change to the WGSL specification
wgsl
WebGPU Shading Language Issues
#4568
opened Apr 10, 2024 by
greggman
clarify when const-exprs subexpressions are evaluated
bug
wgsl resolved
Resolved - waiting for a change to the WGSL specification
wgsl
WebGPU Shading Language Issues
Clarify whether type checking occurs for short-circuited RHS expressions
wgsl resolved
Resolved - waiting for a change to the WGSL specification
wgsl
WebGPU Shading Language Issues
#4551
opened Mar 28, 2024 by
jrprice
Resurrect vertex formats dropped for macOS < 10.13
api resolved
Resolved - waiting for a change to the API specification
api
WebGPU API
Numeric conversion rules wording is inconsistent
copyediting
Pure editorial stuff (copyediting, *.bs file syntax, etc.)
wgsl resolved
Resolved - waiting for a change to the WGSL specification
wgsl
WebGPU Shading Language Issues
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