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Change default parenting behavior when drag-and-dropping to 2d and 3d editor #91874

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Nodragem
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@Nodragem Nodragem commented May 12, 2024

Implement this proposal: godotengine/godot-proposals#9682

Note: I was thinking to add a label and label_desc in the 3D editor as it is in the 2D editor. But I think it might need its own proposal.

@Nodragem Nodragem requested a review from a team as a code owner May 12, 2024 13:11
@AThousandShips AThousandShips changed the title change default behaviour when drag-and-drop to 2d and 3d editor Change default parenting behavior when drag-and-dropping to 2d and 3d editor May 12, 2024
@AThousandShips AThousandShips added this to the 4.x milestone May 12, 2024
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@ryevdokimov ryevdokimov left a comment

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Tested 2D and 3D, looks good. Just needs to fix code style/formatting.

Hoping this makes it in for 4.3, I find the current behavior to be very unintuitive and the justifications in the proposal seem sound.

@AdriaandeJongh
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Yes please to this PR! An excellent UX improvement.

@Nodragem
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Nodragem commented May 12, 2024

The formatting should be ok now? Let me know if there are any issues.

Edit: In terms of making it for 4.3, I hope this PR can be considered a bug fix, as the current behaviour is accidental from the interaction between 2 different PRs (as explained in the proposal).

@akien-mga akien-mga requested review from Calinou and KoBeWi May 12, 2024 22:32
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For the record, your commit seems not to be linked to your GitHub account. See: Why are my commits linked to the wrong user? for more info.


Also while fixing style issues, please make sure to squash the commits into one.

@Nodragem Nodragem force-pushed the editor-scene-drag-and-drop-default branch from 883fc52 to 5835c27 Compare May 13, 2024 17:30
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I think I fixed eveything you've mentionned 🚀 !

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@KoBeWi KoBeWi left a comment

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The code looks ok.

@akien-mga akien-mga modified the milestones: 4.x, 4.3 May 16, 2024
@Nodragem Nodragem force-pushed the editor-scene-drag-and-drop-default branch from 5835c27 to f7ba82d Compare May 16, 2024 09:34
correct formatting with clang-formatter

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@akien-mga akien-mga merged commit b201c7f into godotengine:master May 17, 2024
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akien-mga commented May 17, 2024

Thanks! And congrats for your first merged Godot contribution 🎉

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Make "add as sibling" the default when drag-and-dropping an asset into 3D View
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