Skip to content
This repository has been archived by the owner on May 31, 2022. It is now read-only.
/ gmapi-8.1 Public archive

0.0.7 - 2012-09-28

Latest
Compare
Choose a tag to compare
@cher-nov cher-nov released this 31 May 08:23
· 1 commit to master since this release
  • Direct3D8 header usage is now opt-in. Define GMAPI_USE_D3D, else the interfaces will be typed to void.
  • Added access to GM's Sprite and Texture objects, including the IDirect3DTexture8 objects used.
  • gm::call adds an extra empty argument since it appears to be expected by certain GM functions.
  • Changed CPU instructions inserted into the start of external_call (HOOK_VERSION changed to 3).
  • Added some files for Code::Blocks and GCC and corrected some issues. These platforms are still unsupported.