v0.10
Another large update to Freedoom, representing many changes to the
game, giving a better feel for being an independent game and fleshing
out neglected areas of the project. We're not done yet, but close!
- Brand new status bar.
- New sprites for the serpent and orb monster.
- New HUD graphics for the single- and double-barrel shotguns,
missile launcher, and SKAG. - New pain sounds for many monsters and the player.
- New maps in Phase 1 and Phase 2.
This is an old release, it is kept here for historical purposes and not recommended as the primary version.