Add humanoids to Unity dataset processing script. #1790
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Motivation and Context
This adds humanoids to the Unity dataset processing script.
GltfSceneConverter
doesn't support skinning. Therefore, they are directly copied to the output. A "copy" job type was added to support this, as well as future cases (e.g. assets that are not models).How Has This Been Tested
Tested output in Unity.
Types of changes
Checklist