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Add humanoids to Unity dataset processing script. #1790

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@0mdc 0mdc commented Feb 5, 2024

Motivation and Context

This adds humanoids to the Unity dataset processing script.
GltfSceneConverter doesn't support skinning. Therefore, they are directly copied to the output. A "copy" job type was added to support this, as well as future cases (e.g. assets that are not models).

How Has This Been Tested

Tested output in Unity.

Types of changes

  • [Development]

Checklist

  • My code follows the code style of this project.
  • I have updated the documentation if required.
  • I have read the CONTRIBUTING document.
  • I have completed my CLA (see CONTRIBUTING)
  • I have added tests to cover my changes if required.

@facebook-github-bot facebook-github-bot added the CLA Signed Do not delete this pull request or issue due to inactivity. label Feb 5, 2024
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