Skip to content

Releases: enigma-dev/lgmplugin

1.8.227 Release 3

06 Aug 01:12
3eff445
Compare
Choose a tag to compare
Fix Empty YAML Content Nodes (#89)

Skip over empty content nodes when populating a YAML map.

1.8.227 Release 2

30 Mar 01:36
39f981d
Compare
Choose a tag to compare
Fix Keywords Build Error (#88)

Remove call to keywords API that was deprecated by LGM 1.8.216 to fix current build error.

1.8.227

18 Mar 22:01
0fdffef
Compare
Choose a tag to compare
Faster Unsaved Changes (#87)

Have ENIGMA settings changes mark the LGM main window dirty since per-resource boolean is removed.

1.8.7.11 Release 9

09 Aug 19:40
4dd58ea
Compare
Choose a tag to compare
v1.8.7.11r9

Enable the stop API after initializing driver (#85)

1.8.7.11 Release 8

19 Jul 02:38
275e557
Compare
Choose a tag to compare
Travis CI (#81)

* Use standard Java compiler for Makefile
* Can still build with ECJ using Eclipse & jardesc
* Ensure jar is only created after all classes are built (for parallel make)
* Add Travis CI yml script
* Add Travis CI badge to readme
* Remove the unsafe obsolete progress bar from disabled EGM

1.8.7.11 Release 7

19 Jul 00:05
9e49499
Compare
Choose a tag to compare
Disable Old EGM (#80)

Don't show it in the LGM file choosers until it is reworked and stabilized.

1.8.7.11 Release 6

02 Jul 20:34
03093f8
Compare
Choose a tag to compare
Damn Stop Button (#75)

* Bring back that damn stop button.
* Add new lib procedure for stopping the build.
* Handle thread interruption while populating resources.
* Disable the build menu after cthread is constructed.
* Enable the build menu in a finally block to ensure it gets enabled again.

1.8.7.11 Release 5

30 Apr 14:44
c305acc
Compare
Choose a tag to compare
v1.8.7.11r5

Remove deprecated make directory. (#74)

1.8.7.11 Release 4

08 Apr 18:12
9db32a5
Compare
Choose a tag to compare
v1.8.7.11r4

Fix Wrong Messages Class Imports (#72)

1.8.7.11 Release 3

23 Jun 03:27
35ef11e
Compare
Choose a tag to compare

Includes improved stability for reading compiler eyaml targets (#64) and fixed 96 dpi font rendering independent of the screen resolution (#65).