Skip to content

da3mon/naught

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

47 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Build Status Code Climate Coverage Status Gem Version

A quick intro to Naught

What's all this now then?

Naught is a toolkit for building Null Objects in Ruby.

What's that supposed to mean?

Null Objects can make your code more confident.

Here's a method that's not very sure of itself.

class Geordi
  def make_it_so(logger=nil)
    logger && logger.info "Reversing the flux phase capacitance!"
    logger && logger.info "Bounding a tachyon particle beam off of Data's cat!"
    logger && logger.warn "Warning, bogon levels are rising!"
  end
end

Now, observe as we give it a dash of confidence with the Null Object pattern!

class NullLogger
  def debug(*); end
  def info(*); end
  def warn(*); end
  def error(*); end
  def fatal(*); end
end

class Geordi
  def make_it_so(logger=NullLogger.new)
    logger.info "Reversing the flux phase capacitance!"
    logger.info "Bounding a tachyon particle beam off of Data's cat!"
    logger.warn "Warning, bogon levels are rising!"
  end
end

By providing a NullLogger which implements [some of] the Logger interface as no-op methods, we've gotten rid of those unsightly && operators.

That was simple enough. Why do I need a library for it?

You don't! The Null Object pattern is a very simple one at its core.

And yet here we are…

Yes. While you don't need a Null Object library, this one offers some conveniences you probably won't find elsewhere.

But there's an even more important reason I wrote this library. In the immortal last words of James T. Kirk: "It was… fun!"

OK, so how do I use this thing?

Well, what would you like to do?

I dunno, gimme an object that responds to any message with nil

Sure thing!

require 'naught'

NullObject = Naught.build

null = NullObject.new
null.foo                        # => nil
null.bar                        # => nil

That was… weird. What's with this "build" business?

Naught is a toolkit for building null object classes. It is not a one-size-fits-all solution.

What else can I make for you?

How about a "black hole" null object that supports infinite chaining of methods?

OK.

require 'naught'

BlackHole = Naught.build do |b|
  b.black_hole
end

null = BlackHole.new
null.foo                           # => <null>
null.foo.bar.baz                   # => <null>
null << "hello" << "world"         # => <null>

What's that "b" thing?

That stands for "builder". Naught uses the Builder Pattern for rolling custom null object classes.

Whatever. What if I want a null object that has conversions to Integer, String, etc. using sensible conversions to "zero values"?

We can do that.

require 'naught'

NullObject = Naught.build do |b|
  b.define_explicit_conversions
end

null = NullObject.new

null.to_s                          # => ""
null.to_i                          # => 0
null.to_f                          # => 0.0
null.to_a                          # => []
null.to_h                          # => {}
null.to_c                          # => (0+0i)
null.to_r                          # => (0/1)

Ah, but what about implicit conversions such as #tostr? Like what if I want a null object that implicitly splats the same way as an empty array?

Gotcha covered.

require 'naught'

NullObject = Naught.build do |b|
  b.define_implicit_conversions
end

null = NullObject.new

null.to_str                     # => ""
null.to_ary                     # => []

a, b, c = []
a                               # => nil
b                               # => nil
c                               # => nil
x, y, z = null
x                               # => nil
y                               # => nil
z                               # => nil

How about a null object that only stubs out the methods from a specific class?

That's what mimic is for.

require 'naught'

NullIO = Naught.build do |b|
  b.mimic IO
end

null_io = NullIO.new

null_io << "foo"                # => nil
null_io.readline                # => nil
null_io.foobar                  # => 
# ~> -:11:in `<main>': undefined method `foobar' for 
#  <null:IO>:NullIO (NoMethodError)

There is also impersonate which takes mimic one step further. The generated null class will be derived from the impersonated class. This is handy when refitting legacy code that contains type checks.

require 'naught'

NullIO = Naught.build do |b|
  b.impersonate IO
end

null_io = NullIO.new
IO === null_io                  # => true

case null_io
when IO
  puts "Yep, checks out!"
  null_io << "some output"
else
  raise "Hey, I expected an IO!"
end
# >> Yep, checks out!

Alright smartypants. What if I want to add my own methods?

Not a problem, just define them in the .build block.

require 'naught'

NullObject = Naught.build do |b|
  b.define_explicit_conversions
  def to_path
    "/dev/null"
  end

  # You can override methods generated by Naught
  def to_s
    "NOTHING TO SEE HERE MOVE ALONG"
  end
end

null = NullObject.new
null.to_s                       # => "NOTHING TO SEE HERE MOVE ALONG"
null.to_path                    # => "/dev/null"

Got anything else up your sleeve?

Well, we can make the null class a singleton, since null objects generally have no state.

require 'naught'

NullObject = Naught.build do |b|
  b.singleton
end

null = NullObject.instance

null.__id__                     # => 17844080
NullObject.instance.__id__      # => 17844080
NullObject.new                  # => 
# ~> -:11:in `<main>': private method `new' called for 
#  NullObject:Class (NoMethodError)

Speaking of null objects with state, we can also enable tracing. This is handy for playing "where'd that null come from?!" Try doing that with nil!

require 'naught'

NullObject = Naught.build do |b|
  b.traceable
end

null = NullObject.new           # line 7

null.__file__                   # => "example.rb"
null.__line__                   # => 7

We can even conditionally enable either singleton mode (for production) or tracing (for development). Here's an example of using the $DEBUG global variable (set with the -d option to ruby) to choose which one.

require 'naught'

NullObject = Naught.build do |b|
  if $DEBUG
    b.traceable
  else
    b.singleton
  end
end  

The only caveat is that when swapping between singleton and non-singleton implementations, you should be careful to always instantiate your null objects with NullObject.get, not .new or .instance. .get will work whether the class is implemented as a singleton or not.

NullObject.get                  # => <null>

Are you done yet?

Just one more thing. For maximum convenience, Naught-generated null classes also come with a full suite of conversion functions which can be included into your classes.

require 'naught'

NullObject = Naught.build

include NullObject::Conversions

# Convert nil to null objects. Everything else passes through.
Maybe(42)                       # => 42
Maybe(nil)                      # => <null>
Maybe(NullObject.get)           # => <null>
Maybe{ 42 }                     # => 42

# Insist on a non-null (or nil) value
Just(42)                        # => 42
Just(nil) rescue $!             # => #<ArgumentError: Null value: nil>
Just(NullObject.get) rescue $!  # => #<ArgumentError: Null value: <null>>

# nils and nulls become nulls. Everything else is rejected.
Null()                          # => <null>
Null(42) rescue $!              # => #<ArgumentError: 42 is not null!>
Null(nil)                       # => <null>
Null(NullObject.get)            # => <null>

# Convert nulls back to nils. Everything else passes through. Useful
# for preventing null objects from "leaking" into public API return
# values.
Actual(42)                      # => 42
Actual(nil)                     # => nil
Actual(NullObject.get)          # => nil
Actual { 42 }                   # => 42

Installation

gem install naught

Requirements

  • Ruby 1.9

Contributing

  • Fork, branch, submit PR, blah blah blah. Don't forget tests.

Who's responsible

Naught is by Avdi Grimm.

Further reading

About

A toolkit for building Null Object classes in Ruby

Resources

License

Stars

Watchers

Forks

Packages

No packages published