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Add support for render groups 38,39
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See issue #80. That's two down, but still a number to go. Seems like the default settings are not being applied properly yet, though.
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cochrane committed Jun 17, 2017
1 parent eae392a commit 952e5a3
Showing 1 changed file with 53 additions and 0 deletions.
53 changes: 53 additions & 0 deletions GLLara/Model Parameters/xnaLaraDefault.modelparams.plist
Original file line number Diff line number Diff line change
Expand Up @@ -172,6 +172,59 @@
</dict>
<key>shaders</key>
<dict>
<key>DiffuseBumpSpecularEmission</key>
<dict>
<key>defines</key>
<dict>
<key>SEPARATE_SPECULAR_TEXTURE</key>
<string>1</string>
<key>CAMERA_DIRECTION</key>
<string>1</string>
<key>EMISSION</key>
<string>1</string>
<key>RENDER_PARAMETERS</key>
<string>1</string>
<key>DIFFUSE</key>
<string>1</string>
<key>AMBIENT_COLOR</key>
<string>1</string>
<key>VERTEX_COLOR</key>
<string>1</string>
<key>CALCULATE_TANGENT_TO_WORLD</key>
<string>1</string>
<key>SPECULAR</key>
<string>1</string>
<key>USE_SKINNING</key>
<string>1</string>
</dict>
<key>additionalParameters</key>
<array>
<string>bumpSpecularGloss</string>
</array>
<key>solidMeshGroups</key>
<array>
<string>MeshGroup38</string>
</array>
<key>alphaMeshGroups</key>
<array>
<string>MeshGroup39</string>
</array>
<key>textures</key>
<array>
<string>diffuseTexture</string>
<string>bumpTexture</string>
<string>specularTexture</string>
<string>emissionTexture</string>
</array>
<key>parameters</key>
<array>
<string>bumpSpecularAmount</string>
</array>
<key>fragment</key>
<string>Combined.fs</string>
<key>vertex</key>
<string>Combined.vs</string>
</dict>
<key>DiffuseBumpSeparateSpecular</key>
<dict>
<key>defines</key>
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