Skip to content

Releases: chutzcraft/EDGE64

EDGE64-Beta-2

07 Nov 09:05
e8553de
Compare
Choose a tag to compare
EDGE64-Beta-2 Pre-release
Pre-release

### EDGE64 Beta 2 patch notes

  • -fixed a script that was preventing the player from entering MAP04
  • -reduced the left and right tracer missiles of the Mark II Revenant by half
  • -added 7 new weapon upgrades for experimental testing in the sandbox
  • -new 2 new enemy marine variants: Plasma Commando(Stealth Chaingunner), & Undead Recon (replaces Wolf)
  • -updated MAP02 from 2015 layout to synergize map routes
  • -item and weapon placement rearranged for MAP03
  • -Artifacts placed on secret levels
  • -Access to MAP07 now available from MAP04 secret route
  • -generalized a line action on MAP04 to make grabbing the red key easier for controller players
  • -Reaper has been temporarily disabled
  • -grenade bouncing code improved
  • -titlescreen is now animated (Thanks Lobo & Ceejay)
  • -added DOOM4 Title music as placeholder until custom title track is finished production
  • -UVFAST is now accessible via Network Start in the settings. Choose Fast Monsters & Item Respawn for Survival Mode
  • -Skirmish Arena, Hub world for level selection, gameplay loops temporarily disabled
  • -3D Floors will damage player when they are standing on top of it above a damaging floor. This is an engine related bug and is fixed in Classic