Releases: chutzcraft/EDGE64
Releases · chutzcraft/EDGE64
EDGE64-Beta-2
### EDGE64 Beta 2 patch notes
- -fixed a script that was preventing the player from entering MAP04
- -reduced the left and right tracer missiles of the Mark II Revenant by half
- -added 7 new weapon upgrades for experimental testing in the sandbox
- -new 2 new enemy marine variants: Plasma Commando(Stealth Chaingunner), & Undead Recon (replaces Wolf)
- -updated MAP02 from 2015 layout to synergize map routes
- -item and weapon placement rearranged for MAP03
- -Artifacts placed on secret levels
- -Access to MAP07 now available from MAP04 secret route
- -generalized a line action on MAP04 to make grabbing the red key easier for controller players
- -Reaper has been temporarily disabled
- -grenade bouncing code improved
- -titlescreen is now animated (Thanks Lobo & Ceejay)
- -added DOOM4 Title music as placeholder until custom title track is finished production
- -UVFAST is now accessible via Network Start in the settings. Choose Fast Monsters & Item Respawn for Survival Mode
- -Skirmish Arena, Hub world for level selection, gameplay loops temporarily disabled
- -3D Floors will damage player when they are standing on top of it above a damaging floor. This is an engine related bug and is fixed in Classic