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Disable Skirmish behaviour for Scav Cortex Commanders
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Damgam committed May 18, 2024
1 parent ee9c334 commit 376b5b4
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions luarules/configs/scav_spawn_defs.lua
Original file line number Diff line number Diff line change
Expand Up @@ -897,25 +897,25 @@ end

scavBehaviours = {
SKIRMISH = { -- Run away from target after target gets hit
[UnitDefNames["corcom_scav"].id] = { distance = 100, chance = 0.01 },
--[UnitDefNames["corcom_scav"].id] = { distance = 100, chance = 0.01 },
[UnitDefNames["legcom_scav"].id] = { distance = 100, chance = 0.01 },
[UnitDefNames["corcomlvl2_scav"].id] = { distance = 150, chance = 0.01 },
--[UnitDefNames["corcomlvl2_scav"].id] = { distance = 150, chance = 0.01 },
[UnitDefNames["legcomlvl2_scav"].id] = { distance = 150, chance = 0.01 },
[UnitDefNames["corcomlvl3_scav"].id] = { distance = 200, chance = 0.01 },
--[UnitDefNames["corcomlvl3_scav"].id] = { distance = 200, chance = 0.01 },
[UnitDefNames["legcomlvl3_scav"].id] = { distance = 200, chance = 0.01 },
[UnitDefNames["corcomlvl4_scav"].id] = { distance = 250, chance = 0.01 },
--[UnitDefNames["corcomlvl4_scav"].id] = { distance = 250, chance = 0.01 },
[UnitDefNames["legcomlvl4_scav"].id] = { distance = 250, chance = 0.01 },
[UnitDefNames["corcomlvl5_scav"].id] = { distance = 300, chance = 0.01 },
--[UnitDefNames["corcomlvl5_scav"].id] = { distance = 300, chance = 0.01 },
[UnitDefNames["legcomlvl5_scav"].id] = { distance = 300, chance = 0.01 },
[UnitDefNames["corcomlvl6_scav"].id] = { distance = 350, chance = 0.01 },
--[UnitDefNames["corcomlvl6_scav"].id] = { distance = 350, chance = 0.01 },
[UnitDefNames["legcomlvl6_scav"].id] = { distance = 350, chance = 0.01 },
[UnitDefNames["corcomlvl7_scav"].id] = { distance = 400, chance = 0.01 },
--[UnitDefNames["corcomlvl7_scav"].id] = { distance = 400, chance = 0.01 },
[UnitDefNames["legcomlvl7_scav"].id] = { distance = 400, chance = 0.01 },
[UnitDefNames["corcomlvl8_scav"].id] = { distance = 450, chance = 0.01 },
--[UnitDefNames["corcomlvl8_scav"].id] = { distance = 450, chance = 0.01 },
[UnitDefNames["legcomlvl8_scav"].id] = { distance = 450, chance = 0.01 },
[UnitDefNames["corcomlvl9_scav"].id] = { distance = 500, chance = 0.01 },
--[UnitDefNames["corcomlvl9_scav"].id] = { distance = 500, chance = 0.01 },
[UnitDefNames["legcomlvl9_scav"].id] = { distance = 500, chance = 0.01 },
[UnitDefNames["corcomlvl10_scav"].id] = { distance = 550, chance = 0.01 },
--[UnitDefNames["corcomlvl10_scav"].id] = { distance = 550, chance = 0.01 },
[UnitDefNames["legcomlvl10_scav"].id] = { distance = 550, chance = 0.01 },
},
COWARD = { -- Run away from target after getting hit by enemy
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