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Rocket Royal

This project aims at creating a 3D third-person game in C++/Blueprint packaged for the PS4 console.
The second goal of this project was to learn how to wok with Playstation Devkits.

Information

Project start : 24/11/2022
Project end : 07/12/2022
Version : 1.0 - GOLD
Date last version : 07/12/2022

Bindings PS4

LEFT JOYSTICK -> Movement SQUARE -> Ultimate R1 -> Shoot X -> Ready + Jump RIGHT JOYSTIK -> Aim

Bindings PC

W,A,S,D -> Movement

Shift -> Join game Space - > Ready + Jump Q - > Change team E -> Ultimate RIGHT CLICK -> Shoot

Building

Create an executable

$ UnrealEngine > File > Package Project > Windows (64-bit)

Run

$ UnrealEngine > Play Button or Start "RocketRoyal.exe"

Game Preview

LOBBY

-> Close when entering in the arena to prevent player for getting back to safe zone, also protects win entrance

  • PNG

WIN SCREEN

  • PNG

CAPTURE ZONE

  • PNG

BUMPERS

  • PNG

AIRDROPS

  • PNG

FIRST MAP

  • PNG

SECOND MAP

  • PNG

ROCKET BULLETS

  • PNG

ROCKET LUNCHERS

  • PNG

Asset Credits


  • Thank to anyones asset's used on this project!