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[WIP] Moving unfiltered data to larger allocations. #4080

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@KiterLuc KiterLuc commented May 5, 2023

This moves the unfiltered data buffer from the Tile class to a larger allocation and provide a way to get a pointer to the data. At the moment, the tile class still stores a pointer into the larger allocation but eventually all accesses will be changed to get the tile data from the UnfilteredData class.

It also modifies the sparse global order reader to only load more tiles from a fragment once it is fully processed.


TYPE: IMPROVEMENT
DESC: Moving unfiltered data to larger allocations.

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This pull request has been linked to Shortcut Story #26933: Refactor to do larger allocations for unfiltering.

@KiterLuc KiterLuc changed the title Moving unfiltered data to larger allocations. [WIP] Moving unfiltered data to larger allocations. May 5, 2023
@KiterLuc KiterLuc force-pushed the lr/unfiltered-data-blocks/ch26933 branch 3 times, most recently from 3f8343b to 14f2781 Compare May 9, 2023 09:32
@KiterLuc KiterLuc force-pushed the lr/unfiltered-data-blocks/ch26933 branch 3 times, most recently from 04c535e to c44c635 Compare May 16, 2023 12:04
This moves the unfiltered data buffer from the Tile class to a larger allocation and provide a way to get a pointer to the data. At the moment, the tile class still stores a pointer into the larger allocation but eventually all accesses will be changed to get the tile data from the UnfilteredData class.

It also modifies the sparse global order reader to only load more tiles from a fragment once it is fully processed.

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TYPE: IMPROVEMENT
DESC: Moving unfiltered data to larger allocations.
@KiterLuc KiterLuc force-pushed the lr/unfiltered-data-blocks/ch26933 branch from c44c635 to c25bc91 Compare May 17, 2023 14:31
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