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Character Editor pointer graphic fix on flixel 5.7.0+ #14495
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Character Editor pointer graphic fix on flixel 5.7.0+ #14495
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* nevermind im stupid * no more bullshit ig
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Nice
I tried replacing the CharacterEditorState.hx file with the one provided here, but I ran into the same screen without any changes, I'm still new to source code so I don't really have an idea on how to fix this. And just to clarify, I am using the source code for FNF Psych engine 0.7.2h, so I'm not sure if this fix is meant for a newer or older version than the one I have. Could someone help me out? |
states/editors/CharacterEditorState.hx:26: character 1 : Uncaught exception File not found 'assets/shared/images/debugger/cursorCross.png' C:\HaxeToolkit\haxe\std/haxe/macro/Context.hx:117: characters 10-39 : Called from here C:/Users/PC/Downloads/FNF-PsychEngine-main/FNF-PsychEngine-main/setup/openfl/9,3,3/src/openfl/utils/_internal/AssetsMacro.hx:157: characters 16-45 : Called from here C:/Users/PC/Downloads/FNF-PsychEngine-main/FNF-PsychEngine-main/setup/openfl/9,3,3/src/openfl/utils/_internal/AssetsMacro.hx:41: characters 16-36 : Called from here states/editors/CharacterEditorState.hx:26: character 1 : Called from here is what im getting i have NO IDEA what to do |
'cursorCross.png' is not a locally stored graphic in this PR, so it should not mention any FNF/Psych related asset paths (like 'shared' in this case). Just use the default HaxeFlixel's pointer graphic path - 'assets/images/debugger/cursorCross.png'. |
Fixes #14703 and #14689 by creating a local pointer graphic bitmap class in Character Editor and embedding an image into it the same way as it was done in HaxeFlixel versions prior to 5.7.0 (non debug platforms only).