I've been an active Open Source developer for more than 25 years now (even before that term was actually coined). At βοΈ day I'm a software development team lead in the automotive area, and at π night (and during ποΈ weekends) I contribute to Open Source projects related to 3D realtime graphics using open standards from Khronos.
- π My personal home page
- ποΈ My open community driven GPU hardware databases
- π Khronos repositories
- ππ» For Vulkan related help you can find me in the Vulkan Discord and the Subreddit