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nuget: bump the silk-net group with 3 updates #6713

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@dependabot dependabot bot commented on behalf of github Apr 24, 2024

Bumps the silk-net group with 3 updates: Silk.NET.Vulkan, Silk.NET.Vulkan.Extensions.EXT and Silk.NET.Vulkan.Extensions.KHR.

Updates Silk.NET.Vulkan from 2.16.0 to 2.21.0

Release notes

Sourced from Silk.NET.Vulkan's releases.

2.21 April 2024 Update

Silk.NET April 2024 Update

  • Added nint overloads for the cases where OpenGL represents a native-sized integer as a void pointer.
  • Added support for executing Windowing loops during repaint and drag events on GLFW in some cases. (thanks @​otac0n)
  • Added a distinction between "unset" (-1) and "default" (null) for Windowing depth/stencil buffer bits, defaulting to 24/8 on all platforms unless overridden.
  • Added support for 64-bit Arm Linux for Assimp, GLFW (+ Windowing & Input), OpenAL Soft, SDL, Vkd3d, Vulkan Loader, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for Apple Silicon Macs for OpenAL Soft, Vulkan Loader, and SwiftShader. (thanks @​alexrp)
  • Added support for 32-bit Arm Linux for Assimp, GLFW, OpenAL Soft, SDL, Shaderc, SPIR-V Cross, SPIR-V Reflect, Vkd3d, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for 64-bit Windows on Arm for Assimp, OpenAL Soft, VulkanLoader, and SwiftShader. (thanks @​alexrp)
  • Added limited native library support (SPIR-V Tools and Shaderc) for glibc versions as old as 2.17 on Linux platforms.
  • Added support for new standard cursor shapes in Input and GLFW.
  • Updated to use ref readonly instead of in.
  • Updated to OpenXR 1.1.36.
  • Updated to DirectStorage 1.2.2.
  • Updated to Vulkan 1.3.281.
  • Updated to SDL 2.30.1.
  • Updated to latest OpenCL specifications.
  • Updated to latest SPIR-V Reflect.
  • Updated to latest WebGPU/Dawn/WGPU headers.
  • Updated Vkd3d native binaries.
  • Fixed string marshalling occasionally resulting in memory access violations on newer .NET 8 versions.
  • Fixed Windowing crashing on .NET Framework builds with prefer 32-bit set using GLFW.
  • Fixed extension loading generic type usage issues with full IL trimming enabled.
  • Fixed erroneous BreakneckLock acquisition logic slowing input events on mobile/SDL. (thanks @​ZingBallyhoo)
  • Fixed windowing losing events when using multiple windows on desktop with the mobile/SDL implementation. (thanks @​ZingBallyhoo)
  • Fixed some packages not referencing their native counterparts where appropriate. (thanks @​alexrp)
  • Fixed Input events for standalone joysticks not being tracked on GLFW.
  • Fixed Input events no longer being tracked after 3-10 reopens of the same window on GLFW.
  • Fixed V-Sync configuration not persisting over window state changes in Windowing.
  • Fixed Circle.Contains erroneously comparing the squared vector distance from its center against its non-squared radius. (thanks @​djoyahoy)

After this update:

  • Apple Silicon support is complete except for missing ANGLE binaries.
  • Arm Linux support is complete except for missing DXVK, ANGLE, and Vulkan Loader (missing on 32-bit only) binaries.
  • 64-bit Windows on Arm support is complete except for missing DXVK and ANGLE binaries.
  • 32-bit Windows on Arm remains unsupported except for DirectStorage.

2.20.0 December 2023 Update

Silk.NET December 2023 Update

  • Added support for UTF-8 file paths in GLFW and SDL windows (thanks @​WinstonMao)
  • Updated to OpenXR 1.0.32.1
  • Updated to Vulkan 1.3.273
  • Updated to latest OpenGL specifications
  • Updated to latest OpenCL specifications
  • Fixed Matrix2X2.GetDeterminant returning incorrect values
  • Fixed ALC_SOFT_reopen_device being a non-context extension (thanks @​okaniku, @​doobah)

2.19.0 November 2023 Update

... (truncated)

Commits
  • ff35bea This is the April 2024 Update (v2.21.0) (#2115)
  • 0e8e039 Yet more improvements to native library builds (#2150)
  • f3087ca More improvements to native library builds (#2143)
  • 0f4cce8 Use sensible defaults for depth/stencil (#1991)
  • 5f81010 Remove wasteful recursive submodule cloning for Public API shipping
  • aea6c51 A bunch of improvements to native library builds (#2049)
  • 9c42984 Some minor README.md corrections. (#2116)
  • fe20742 Fix filters in workflows to use ** instead of * where appropriate. (#2052)
  • 3870647 Update all the bindings (#1993)
  • e3729eb Make Silk.NET buildable on Linux by skipping iOS and Mac Catalyst stuff. (#2017)
  • Additional commits viewable in compare view

Updates Silk.NET.Vulkan.Extensions.EXT from 2.16.0 to 2.21.0

Release notes

Sourced from Silk.NET.Vulkan.Extensions.EXT's releases.

2.21 April 2024 Update

Silk.NET April 2024 Update

  • Added nint overloads for the cases where OpenGL represents a native-sized integer as a void pointer.
  • Added support for executing Windowing loops during repaint and drag events on GLFW in some cases. (thanks @​otac0n)
  • Added a distinction between "unset" (-1) and "default" (null) for Windowing depth/stencil buffer bits, defaulting to 24/8 on all platforms unless overridden.
  • Added support for 64-bit Arm Linux for Assimp, GLFW (+ Windowing & Input), OpenAL Soft, SDL, Vkd3d, Vulkan Loader, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for Apple Silicon Macs for OpenAL Soft, Vulkan Loader, and SwiftShader. (thanks @​alexrp)
  • Added support for 32-bit Arm Linux for Assimp, GLFW, OpenAL Soft, SDL, Shaderc, SPIR-V Cross, SPIR-V Reflect, Vkd3d, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for 64-bit Windows on Arm for Assimp, OpenAL Soft, VulkanLoader, and SwiftShader. (thanks @​alexrp)
  • Added limited native library support (SPIR-V Tools and Shaderc) for glibc versions as old as 2.17 on Linux platforms.
  • Added support for new standard cursor shapes in Input and GLFW.
  • Updated to use ref readonly instead of in.
  • Updated to OpenXR 1.1.36.
  • Updated to DirectStorage 1.2.2.
  • Updated to Vulkan 1.3.281.
  • Updated to SDL 2.30.1.
  • Updated to latest OpenCL specifications.
  • Updated to latest SPIR-V Reflect.
  • Updated to latest WebGPU/Dawn/WGPU headers.
  • Updated Vkd3d native binaries.
  • Fixed string marshalling occasionally resulting in memory access violations on newer .NET 8 versions.
  • Fixed Windowing crashing on .NET Framework builds with prefer 32-bit set using GLFW.
  • Fixed extension loading generic type usage issues with full IL trimming enabled.
  • Fixed erroneous BreakneckLock acquisition logic slowing input events on mobile/SDL. (thanks @​ZingBallyhoo)
  • Fixed windowing losing events when using multiple windows on desktop with the mobile/SDL implementation. (thanks @​ZingBallyhoo)
  • Fixed some packages not referencing their native counterparts where appropriate. (thanks @​alexrp)
  • Fixed Input events for standalone joysticks not being tracked on GLFW.
  • Fixed Input events no longer being tracked after 3-10 reopens of the same window on GLFW.
  • Fixed V-Sync configuration not persisting over window state changes in Windowing.
  • Fixed Circle.Contains erroneously comparing the squared vector distance from its center against its non-squared radius. (thanks @​djoyahoy)

After this update:

  • Apple Silicon support is complete except for missing ANGLE binaries.
  • Arm Linux support is complete except for missing DXVK, ANGLE, and Vulkan Loader (missing on 32-bit only) binaries.
  • 64-bit Windows on Arm support is complete except for missing DXVK and ANGLE binaries.
  • 32-bit Windows on Arm remains unsupported except for DirectStorage.

2.20.0 December 2023 Update

Silk.NET December 2023 Update

  • Added support for UTF-8 file paths in GLFW and SDL windows (thanks @​WinstonMao)
  • Updated to OpenXR 1.0.32.1
  • Updated to Vulkan 1.3.273
  • Updated to latest OpenGL specifications
  • Updated to latest OpenCL specifications
  • Fixed Matrix2X2.GetDeterminant returning incorrect values
  • Fixed ALC_SOFT_reopen_device being a non-context extension (thanks @​okaniku, @​doobah)

2.19.0 November 2023 Update

... (truncated)

Commits
  • ff35bea This is the April 2024 Update (v2.21.0) (#2115)
  • 0e8e039 Yet more improvements to native library builds (#2150)
  • f3087ca More improvements to native library builds (#2143)
  • 0f4cce8 Use sensible defaults for depth/stencil (#1991)
  • 5f81010 Remove wasteful recursive submodule cloning for Public API shipping
  • aea6c51 A bunch of improvements to native library builds (#2049)
  • 9c42984 Some minor README.md corrections. (#2116)
  • fe20742 Fix filters in workflows to use ** instead of * where appropriate. (#2052)
  • 3870647 Update all the bindings (#1993)
  • e3729eb Make Silk.NET buildable on Linux by skipping iOS and Mac Catalyst stuff. (#2017)
  • Additional commits viewable in compare view

Updates Silk.NET.Vulkan from 2.16.0 to 2.21.0

Release notes

Sourced from Silk.NET.Vulkan's releases.

2.21 April 2024 Update

Silk.NET April 2024 Update

  • Added nint overloads for the cases where OpenGL represents a native-sized integer as a void pointer.
  • Added support for executing Windowing loops during repaint and drag events on GLFW in some cases. (thanks @​otac0n)
  • Added a distinction between "unset" (-1) and "default" (null) for Windowing depth/stencil buffer bits, defaulting to 24/8 on all platforms unless overridden.
  • Added support for 64-bit Arm Linux for Assimp, GLFW (+ Windowing & Input), OpenAL Soft, SDL, Vkd3d, Vulkan Loader, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for Apple Silicon Macs for OpenAL Soft, Vulkan Loader, and SwiftShader. (thanks @​alexrp)
  • Added support for 32-bit Arm Linux for Assimp, GLFW, OpenAL Soft, SDL, Shaderc, SPIR-V Cross, SPIR-V Reflect, Vkd3d, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for 64-bit Windows on Arm for Assimp, OpenAL Soft, VulkanLoader, and SwiftShader. (thanks @​alexrp)
  • Added limited native library support (SPIR-V Tools and Shaderc) for glibc versions as old as 2.17 on Linux platforms.
  • Added support for new standard cursor shapes in Input and GLFW.
  • Updated to use ref readonly instead of in.
  • Updated to OpenXR 1.1.36.
  • Updated to DirectStorage 1.2.2.
  • Updated to Vulkan 1.3.281.
  • Updated to SDL 2.30.1.
  • Updated to latest OpenCL specifications.
  • Updated to latest SPIR-V Reflect.
  • Updated to latest WebGPU/Dawn/WGPU headers.
  • Updated Vkd3d native binaries.
  • Fixed string marshalling occasionally resulting in memory access violations on newer .NET 8 versions.
  • Fixed Windowing crashing on .NET Framework builds with prefer 32-bit set using GLFW.
  • Fixed extension loading generic type usage issues with full IL trimming enabled.
  • Fixed erroneous BreakneckLock acquisition logic slowing input events on mobile/SDL. (thanks @​ZingBallyhoo)
  • Fixed windowing losing events when using multiple windows on desktop with the mobile/SDL implementation. (thanks @​ZingBallyhoo)
  • Fixed some packages not referencing their native counterparts where appropriate. (thanks @​alexrp)
  • Fixed Input events for standalone joysticks not being tracked on GLFW.
  • Fixed Input events no longer being tracked after 3-10 reopens of the same window on GLFW.
  • Fixed V-Sync configuration not persisting over window state changes in Windowing.
  • Fixed Circle.Contains erroneously comparing the squared vector distance from its center against its non-squared radius. (thanks @​djoyahoy)

After this update:

  • Apple Silicon support is complete except for missing ANGLE binaries.
  • Arm Linux support is complete except for missing DXVK, ANGLE, and Vulkan Loader (missing on 32-bit only) binaries.
  • 64-bit Windows on Arm support is complete except for missing DXVK and ANGLE binaries.
  • 32-bit Windows on Arm remains unsupported except for DirectStorage.

2.20.0 December 2023 Update

Silk.NET December 2023 Update

  • Added support for UTF-8 file paths in GLFW and SDL windows (thanks @​WinstonMao)
  • Updated to OpenXR 1.0.32.1
  • Updated to Vulkan 1.3.273
  • Updated to latest OpenGL specifications
  • Updated to latest OpenCL specifications
  • Fixed Matrix2X2.GetDeterminant returning incorrect values
  • Fixed ALC_SOFT_reopen_device being a non-context extension (thanks @​okaniku, @​doobah)

2.19.0 November 2023 Update

... (truncated)

Commits
  • ff35bea This is the April 2024 Update (v2.21.0) (#2115)
  • 0e8e039 Yet more improvements to native library builds (#2150)
  • f3087ca More improvements to native library builds (#2143)
  • 0f4cce8 Use sensible defaults for depth/stencil (#1991)
  • 5f81010 Remove wasteful recursive submodule cloning for Public API shipping
  • aea6c51 A bunch of improvements to native library builds (#2049)
  • 9c42984 Some minor README.md corrections. (#2116)
  • fe20742 Fix filters in workflows to use ** instead of * where appropriate. (#2052)
  • 3870647 Update all the bindings (#1993)
  • e3729eb Make Silk.NET buildable on Linux by skipping iOS and Mac Catalyst stuff. (#2017)
  • Additional commits viewable in compare view

Updates Silk.NET.Vulkan.Extensions.KHR from 2.16.0 to 2.21.0

Release notes

Sourced from Silk.NET.Vulkan.Extensions.KHR's releases.

2.21 April 2024 Update

Silk.NET April 2024 Update

  • Added nint overloads for the cases where OpenGL represents a native-sized integer as a void pointer.
  • Added support for executing Windowing loops during repaint and drag events on GLFW in some cases. (thanks @​otac0n)
  • Added a distinction between "unset" (-1) and "default" (null) for Windowing depth/stencil buffer bits, defaulting to 24/8 on all platforms unless overridden.
  • Added support for 64-bit Arm Linux for Assimp, GLFW (+ Windowing & Input), OpenAL Soft, SDL, Vkd3d, Vulkan Loader, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for Apple Silicon Macs for OpenAL Soft, Vulkan Loader, and SwiftShader. (thanks @​alexrp)
  • Added support for 32-bit Arm Linux for Assimp, GLFW, OpenAL Soft, SDL, Shaderc, SPIR-V Cross, SPIR-V Reflect, Vkd3d, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for 64-bit Windows on Arm for Assimp, OpenAL Soft, VulkanLoader, and SwiftShader. (thanks @​alexrp)
  • Added limited native library support (SPIR-V Tools and Shaderc) for glibc versions as old as 2.17 on Linux platforms.
  • Added support for new standard cursor shapes in Input and GLFW.
  • Updated to use ref readonly instead of in.
  • Updated to OpenXR 1.1.36.
  • Updated to DirectStorage 1.2.2.
  • Updated to Vulkan 1.3.281.
  • Updated to SDL 2.30.1.
  • Updated to latest OpenCL specifications.
  • Updated to latest SPIR-V Reflect.
  • Updated to latest WebGPU/Dawn/WGPU headers.
  • Updated Vkd3d native binaries.
  • Fixed string marshalling occasionally resulting in memory access violations on newer .NET 8 versions.
  • Fixed Windowing crashing on .NET Framework builds with prefer 32-bit set using GLFW.
  • Fixed extension loading generic type usage issues with full IL trimming enabled.
  • Fixed erroneous BreakneckLock acquisition logic slowing input events on mobile/SDL. (thanks @​ZingBallyhoo)
  • Fixed windowing losing events when using multiple windows on desktop with the mobile/SDL implementation. (thanks @​ZingBallyhoo)
  • Fixed some packages not referencing their native counterparts where appropriate. (thanks @​alexrp)
  • Fixed Input events for standalone joysticks not being tracked on GLFW.
  • Fixed Input events no longer being tracked after 3-10 reopens of the same window on GLFW.
  • Fixed V-Sync configuration not persisting over window state changes in Windowing.
  • Fixed Circle.Contains erroneously comparing the squared vector distance from its center against its non-squared radius. (thanks @​djoyahoy)

After this update:

  • Apple Silicon support is complete except for missing ANGLE binaries.
  • Arm Linux support is complete except for missing DXVK, ANGLE, and Vulkan Loader (missing on 32-bit only) binaries.
  • 64-bit Windows on Arm support is complete except for missing DXVK and ANGLE binaries.
  • 32-bit Windows on Arm remains unsupported except for DirectStorage.

2.20.0 December 2023 Update

Silk.NET December 2023 Update

  • Added support for UTF-8 file paths in GLFW and SDL windows (thanks @​WinstonMao)
  • Updated to OpenXR 1.0.32.1
  • Updated to Vulkan 1.3.273
  • Updated to latest OpenGL specifications
  • Updated to latest OpenCL specifications
  • Fixed Matrix2X2.GetDeterminant returning incorrect values
  • Fixed ALC_SOFT_reopen_device being a non-context extension (thanks @​okaniku, @​doobah)

2.19.0 November 2023 Update

... (truncated)

Commits
  • ff35bea This is the April 2024 Update (v2.21.0) (#2115)
  • 0e8e039 Yet more improvements to native library builds (#2150)
  • f3087ca More improvements to native library builds (#2143)
  • 0f4cce8 Use sensible defaults for depth/stencil (#1991)
  • 5f81010 Remove wasteful recursive submodule cloning for Public API shipping
  • aea6c51 A bunch of improvements to native library builds (#2049)
  • 9c42984 Some minor README.md corrections. (#2116)
  • fe20742 Fix filters in workflows to use ** instead of * where appropriate. (#2052)
  • 3870647 Update all the bindings (#1993)
  • e3729eb Make Silk.NET buildable on Linux by skipping iOS and Mac Catalyst stuff. (#2017)
  • Additional commits viewable in compare view

Updates Silk.NET.Vulkan from 2.16.0 to 2.21.0

Release notes

Sourced from Silk.NET.Vulkan's releases.

2.21 April 2024 Update

Silk.NET April 2024 Update

  • Added nint overloads for the cases where OpenGL represents a native-sized integer as a void pointer.
  • Added support for executing Windowing loops during repaint and drag events on GLFW in some cases. (thanks @​otac0n)
  • Added a distinction between "unset" (-1) and "default" (null) for Windowing depth/stencil buffer bits, defaulting to 24/8 on all platforms unless overridden.
  • Added support for 64-bit Arm Linux for Assimp, GLFW (+ Windowing & Input), OpenAL Soft, SDL, Vkd3d, Vulkan Loader, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for Apple Silicon Macs for OpenAL Soft, Vulkan Loader, and SwiftShader. (thanks @​alexrp)
  • Added support for 32-bit Arm Linux for Assimp, GLFW, OpenAL Soft, SDL, Shaderc, SPIR-V Cross, SPIR-V Reflect, Vkd3d, SwiftShader, and WGPU. (thanks @​alexrp)
  • Added support for 64-bit Windows on Arm for Assimp, OpenAL Soft, VulkanLoader, and SwiftShader. (thanks @​alexrp)
  • Added limited native library support (SPIR-V Tools and Shaderc) for glibc versions as old as 2.17 on Linux platforms.
  • Added support for new standard cursor shapes in Input and GLFW.
  • Updated to use ref readonly instead of in.
  • Updated to OpenXR 1.1.36.
  • Updated to DirectStorage 1.2.2.
  • Updated to Vulkan 1.3.281.
  • Updated to SDL 2.30.1.
  • Updated to latest OpenCL specifications.
  • Updated to latest SPIR-V Reflect.
  • Updated to latest WebGPU/Dawn/WGPU headers.
  • Updated Vkd3d native binaries.
  • Fixed string marshalling occasionally resulting in memory access violations on newer .NET 8 versions.
  • Fixed Windowing crashing on .NET Framework builds with prefer 32-bit set using GLFW.
  • Fixed extension loading generic type usage issues with full IL trimming enabled.
  • Fixed erroneous BreakneckLock acquisition logic slowing input events on mobile/SDL. (thanks @​ZingBallyhoo)
  • Fixed windowing losing events when using multiple windows on desktop with the mobile/SDL implementation. (thanks @​ZingBallyhoo)
  • Fixed some packages not referencing their native counterparts where appropriate. (thanks @​alexrp)
  • Fixed Input events for standalone joysticks not being tracked on GLFW.
  • Fixed Input events no longer being tracked after 3-10 reopens of the same window on GLFW.
  • Fixed V-Sync configuration not persisting over window state changes in Windowing.
  • Fixed Circle.Contains erroneously comparing the squared vector distance from its center against its non-squared radius. (thanks @​djoyahoy)

After this update:

  • Apple Silicon support is complete except for missing ANGLE binaries.
  • Arm Linux support is complete except for missing DXVK, ANGLE, and Vulkan Loader (missing on 32-bit only) binaries.
  • 64-bit Windows on Arm support is complete except for missing DXVK and ANGLE binaries.
  • 32-bit Windows on Arm remains unsupported except for DirectStorage.

2.20.0 December 2023 Update

Silk.NET December 2023 Update

  • Added support for UTF-8 file paths in GLFW and SDL windows (thanks @​WinstonMao)
  • Updated to OpenXR 1.0.32.1
  • Updated to Vulkan 1.3.273
  • Updated to latest OpenGL specifications
  • Updated to latest OpenCL specifications
  • Fixed Matrix2X2.GetDeterminant returning incorrect values
  • Fixed ALC_SOFT_reopen_device being a non-context extension (thanks @​okaniku, @​doobah)

2.19.0 November 2023 Update

... (truncated)

Commits
  • ff35bea This is the April 2024 Update (v2.21.0) (#2115)
  • 0e8e039 Yet more improvements to native library builds (#2150)
  • f3087ca More improvements to native library builds (#2143)
  • 0f4cce8 Use sensible defaults for depth/stencil (#1991)
  • 5f81010 Remove wasteful recursive submodule cloning for Public API shipping
  • aea6c51 A bunch of improvements to native library builds (#2049)
  • 9c42984 Some minor README.md corrections. (#2116)
  • fe20742 Fix filters in workflows to use ** instead of * where appropriate. (#2052)
  • 3870647 Update all the bindings (#1993)
  • e3729eb Make Silk.NET buildable on Linux by skipping iOS and Mac Catalyst stuff. (#2017)
  • Additional commits viewable in compare view

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@dependabot dependabot bot added the infra Related to the project infrastructure label Apr 24, 2024
@dependabot dependabot bot requested a review from TSRBerry April 24, 2024 16:54
@dependabot dependabot bot requested a review from a team April 24, 2024 16:54
@dependabot dependabot bot force-pushed the dependabot/nuget/silk-net-3d9b80a697 branch 4 times, most recently from 2e481ad to 025a838 Compare May 2, 2024 16:11
Bumps the silk-net group with 3 updates: [Silk.NET.Vulkan](https://github.com/dotnet/Silk.NET), [Silk.NET.Vulkan.Extensions.EXT](https://github.com/dotnet/Silk.NET) and [Silk.NET.Vulkan.Extensions.KHR](https://github.com/dotnet/Silk.NET).


Updates `Silk.NET.Vulkan` from 2.16.0 to 2.21.0
- [Release notes](https://github.com/dotnet/Silk.NET/releases)
- [Commits](dotnet/Silk.NET@v2.16.0...v2.21.0)

Updates `Silk.NET.Vulkan.Extensions.EXT` from 2.16.0 to 2.21.0
- [Release notes](https://github.com/dotnet/Silk.NET/releases)
- [Commits](dotnet/Silk.NET@v2.16.0...v2.21.0)

Updates `Silk.NET.Vulkan` from 2.16.0 to 2.21.0
- [Release notes](https://github.com/dotnet/Silk.NET/releases)
- [Commits](dotnet/Silk.NET@v2.16.0...v2.21.0)

Updates `Silk.NET.Vulkan.Extensions.KHR` from 2.16.0 to 2.21.0
- [Release notes](https://github.com/dotnet/Silk.NET/releases)
- [Commits](dotnet/Silk.NET@v2.16.0...v2.21.0)

Updates `Silk.NET.Vulkan` from 2.16.0 to 2.21.0
- [Release notes](https://github.com/dotnet/Silk.NET/releases)
- [Commits](dotnet/Silk.NET@v2.16.0...v2.21.0)

---
updated-dependencies:
- dependency-name: Silk.NET.Vulkan
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: silk-net
- dependency-name: Silk.NET.Vulkan.Extensions.EXT
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: silk-net
- dependency-name: Silk.NET.Vulkan
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: silk-net
- dependency-name: Silk.NET.Vulkan.Extensions.KHR
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: silk-net
- dependency-name: Silk.NET.Vulkan
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: silk-net
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot force-pushed the dependabot/nuget/silk-net-3d9b80a697 branch from 025a838 to 6bad41f Compare May 8, 2024 16:10
@IsaacMarovitz
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Blocked/superseded by #5854

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dependabot bot commented on behalf of github May 14, 2024

This pull request was built based on a group rule. Closing it will not ignore any of these versions in future pull requests.

To ignore these dependencies, configure ignore rules in dependabot.yml

@dependabot dependabot bot deleted the dependabot/nuget/silk-net-3d9b80a697 branch May 14, 2024 17:54
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