Make TextureGroup.ClearModified thread safe #6686
Merged
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The list of views from the texture is passed directly on
TextureGroup.UpdateViews
. That list is accessed on theClearModified
method. However theClearModified
method can be called from other threads (due to theMemoryUnmappedHandler
). For the most part, this method seems already thread safe, except for the views list that can be modified from other threads and cause crashes. To fix this, I changed the code to store an array copy of the list, instead of a reference to the list itself.One such crashes was reported on Ryujinx/Ryujinx-Games-List#4935
Testing is welcome.