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Unity3D and Mapbox SDK used to generate Location-Based World-Scale AR game

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RaweSchenk/ProjectOrbit

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ProjectOrbit

Spring 2019 Capstone Project

A project seeking to leverage cutting edge location-based mapping software with Unity3D Gaame Development IDE to generate a game with AR GameObjects to populate based on specific Predetermined Lat, Long coordinates with minimal drift and clear visuals.

Dev Team

  • Ryan Schenk
  • Thor Milsaps
  • Sarah Schnoor

Design Team

  • Daniella Ozair
  • Kyle Peterson

Project Management

  • Josh Lee

Admin/Mentor

  • Cassie Bowman