alexanderbock
released this
03 Apr 18:32
·
463 commits
to master
since this release
This release actually happened on October 16th, 2023.
Content
- Use the local image layer for Europa by default
- Add the ability to specify a custom shader for the RenderableGalaxy class
Bugfixes
- Temporarily fix disappearing tiles on globe surfaces by disabling frustum culling
- Fix naming mixup between umbral and penumbral shadow
- Fixed an issue with the atmosphere shader code on Mac platforms