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MARKER: quaternion + distance calculation #44

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jimzers opened this issue Jul 8, 2021 · 2 comments
Open

MARKER: quaternion + distance calculation #44

jimzers opened this issue Jul 8, 2021 · 2 comments
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@jimzers
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jimzers commented Jul 8, 2021

self contained in the marked loop.

for idx in range(total_number_of_points):

@jimzers
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jimzers commented Jul 8, 2021

NOTE: IT GOES TO LINE 309.
TODO: Figure out what Quaternion_distance means

Translation_error: The distance off the center (the "ideal" grasp location)
Quaternion_distance: Not sure... Based on dot product distance stuff.

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jimzers commented Jul 23, 2021

Quaternion_distance corresponds to the angle in degrees between the two orientations (starting grasp vs perturbed grasp)

It is calculated by 1. getting dot product of both quaternions, 2. arccos => radians, 3. rad2deg => degrees

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