Implementation of some image processing algorithms in c++ Here I'm using stb to R/W images.
$ cmake -S . -B build
$ cmake --build build
The qlm
namespace is used to encapsulate various utility functions and data types for this project.
Here you can find the implementation of :
- Filters:
- Geometric Transformations:
- Features Detection
- Hough lines
- Harris Corner
- FAST
- KMeans
- Match Template
- Canny (backlog)
- Hough circle (backlog)
- Color Manipulation
- Color Conversion
- Convert Bit Depth
- Flood Fill
- Floyd-Steinberg (backlog)
- Pixel-Wise
- MinMax Location
- Histogram (backlog)
- Get Functions
- Drawing