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@EpicGames @NVIDIAGameWorks @StrangeLoopGames @Shattered-Devs @Atlas-OS @Isabit-Studio
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Linuxydable/README.md

Linuxydable - Indie Game and Graphics Engine Developer. 🐲

About me

I'm a indie French developer with 25 years old.
I'm a developer who loves to create and program video games and especially go tinkering in the low level to touch in game engines as well as in rendering engines.

Founder of Isabit Studio. It's pronounced like "Is a Bit".
This company specializes in the creation, porting, consulting and publishing of video games, as well as tools to support video game creation, such as a video game engine and Open Source libraries.

I already have the skills and experience to work on general-purpose game engines such as Unity, Unreal Engine and GameMaker. But I also have experience in frameworks such as SDL, XNA (MonoGame/FNA), Heaps and Raylib.


Feel free to visit my source code repositories and contact me by e-mail.

My renderer code is more like : // Here be dragons 🐲

Popular repositories

  1. bgfx-rs bgfx-rs Public

    Forked from rhoot/bgfx-rs

    Rust wrapper around bgfx.

    Rust 3

  2. ANGLE ANGLE Public

    A fork from Google ANGLE Project (https://chromium.googlesource.com/angle/angle) for Godot using OpenGL ES 3.

    C++ 1 1

  3. Godot_STL Godot_STL Public

    It's a fork. Refactoring...

    C++ 1 3

  4. bgfx.cmake bgfx.cmake Public

    Forked from widberg/bgfx.cmake

    Independently maintained CMake build scripts for bgfx. Released under public domain.

    CMake 1

  5. DragonBones-Unity DragonBones-Unity Public

    DragonBones Package for Unity UPM.

    C# 1

  6. SpriteFactory SpriteFactory Public

    Forked from craftworkgames/SpriteFactory

    A sprite sheet animation editor

    C#