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Please say the name of the shader, or credit me, or link this page in your credits if you use this shader (more of this in the Rules section), thank you very much, I'm appreciate it!

My Deviantart: https://www.deviantart.com/khoast40

My Youtube: https://www.youtube.com/channel/UC-kAQLlsh4ImSttqB-3ZdEA

My Discord: KH40#9207

MES40

MMD Extended Shader with things that MMD doesn't support natively, "a bit" project-diva-dedicated

Features

  • All the existed features that are available in MMD default shader
  • Animated Texture ( APNG / gif )
  • Normal Map alt text
  • Specular Map
  • Cube Map alt text
  • Vertex Color alt text
  • Sub Map ( Shadow or Light Map ) alt text
  • Alpha Test alt text
  • Premade Tangents (v1.1) (removed) alt text
  • Fake Subsurface Scattering (v1.2) alt text
  • Rim Light (v1.2)
  • Untinted Spa/CubeMap/Specular (v1.2.1) alt text
  • Parallax (v1.3) alt text
  • Custom FOV (v2.2)
  • Image-based Lighting (IBL) (v2.3) alt text
  • Half Lambert (v3.0) alt text
  • Light Sources (v3.0) alt text
  • Shading Map (v3.0) alt text
  • Blend Mode (v3.1) alt text
  • PuniEngine (v3.1) alt text
  • Soft Shadow ( 針金P's HgShadow )
  • Customizable Toon, Spa, Cube Map, Specular Light values

Usage

Apply Object.fx to the materials. (clone the fx file if you want to use the shader on 2 or more materials with different settings)

For in-depth customization, I've written comments explaining things in the Object.fx, you should be able to understand after reading it.

If you want to update your existing Object.fx to the newer version, read Object.fx Update Guide.txt

Rules

✔️ Modification is allowed (duh), you can customize the shader, or add new features to it all you want.

✔️ Including the shader with the models you distribute is allowed.

Commercial use is not allowed, please use other shaders that allow this.

Redistributing the shader (putting the intact shader as the main focus of the DL) is not allowed, you can link this page or my dA post of the shader for the viewers to download it directly.

✔️ However, it's fine for you to put your modification of the shader for DL.

⚠️ The shader itself is not limited to any kind of contents. The usage limit completely depends on the model you are going to apply the shader to.

⚠️ I am not responsible for any damages that are caused by the use of the shader, please consider carefully when you use the shader.

🗿 Beside that annoying begging for credit I made at the top, you should include the MES40_credits.txt in your DL if you use the shader, the shader is not the work of mine alone, so a full credits would be nice. The txt will be updated alongside the shader.

Sample models

Credits

If you don't want part of your work be included in the shader, please inform me.

If I forget to credit you, please inform me as well.

If you want me to change your social account link, please inform me as well.