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animMaps are broken #323

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Silverfang22 opened this issue Jul 12, 2020 · 1 comment
Open

animMaps are broken #323

Silverfang22 opened this issue Jul 12, 2020 · 1 comment
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bug Doesn't work as intended. priority:medium

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@Silverfang22
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animMaps such as the flame gfx do not animate properly. mp/duel7 has fire efx that uses this effect. In Base and (at least the most recent version of) OpenJK the flames animate properly. In JKG it is either frozen or seemingly bounces between two frames.

@DarthFutuza
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This may be related to how we implemented ammo indicators. Also might be related to (or causing) the bug with poison debuff efx (it's supposed to be a heartbeat noise, but it gets looped every 0.1 seconds instead and sounds more like a panic attack).

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Labels
bug Doesn't work as intended. priority:medium
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