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GameMaker IDE-完成
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yunzlp committed Mar 10, 2024
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2 changes: 2 additions & 0 deletions language/zh/global.json
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"GML Visual\u200B\u200B\u200B\u200B\u200B\u200B\u200B Overview":"GML 可视化概述",
"GML Visual\u200B\u200B\u200B\u200B\u200B\u200B\u200B Reference":"GML 可视化参考",
"GPU Control":"GPU 控制",
"GX.games Environments":"GX.games 环境",
"Gain":"增益",
"Gain Calculation":"增益计算",
"Game":"游戏",
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"Primitives And Vertex Formats":"基元和顶点格式",
"Project Format":"项目格式",
"Project Image Generator":"项目图像生成器",
"ProjectTool":"项目工具",
"Purchasing An Asset":"购买资源",
"Push Notifications":"推送通知",
"Quick Start Guide":"快速入门指南",
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22 changes: 21 additions & 1 deletion language/zh/www/IDE_Navigation/Keyboard_Shortcuts.json
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"Add a new frame onto the end of the frame list":"将新框架添加到框架列表的末尾",
"Add an empty frame":"添加空框架",
"Add/remove a breakpoint to the line the cursor is on":"在光标所在的行上添加/删除断点",
"Anim Curve Editor":"动画曲线编辑器",
"Animations":"动画",
"Arrow Down":"下方向键",
"Arrow Left":"左方向键",
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"Asset Browser":"资源浏览器",
"Auto-tile / Animations":"自动图块/动画",
"Below is the complete list of shortcuts, broken in to sections based on editors:":"以下是完整的快捷键列表,根据编辑划分为不同的部分:",
"Below is the complete list of shortcuts, broken into sections based on editors. An empty table cell indicates that a shortcut is unassigned by default.":"下面是快捷键的完整列表,根据编辑器分为几个部分。空的表格单元格表示默认情况下未分配快捷键。",
"Brush Editor":"笔刷编辑器",
"CMD + ALT + Down + Left Arrow":"CMD + ALT + 下 + 左方向键",
"CMD + ALT + Down + Right Arrow":"CMD + ALT + 下 + 右方向键",
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"Clean the compiler cache":"清除编译器缓存",
"Close current tab":"关闭当前标签",
"Comment out the selected line (or lines) of text":"注释掉选定的一行或多行文本",
"Contents":"内容",
"Copy any selected actions to the clipboard":"将任何选定的操作复制到剪贴板",
"Copy any selected text to the clipboard":"将任何选定文本复制到剪贴板",
"Copy selected items from the current layer":"从当前层复制所选项目",
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"Cut the selected frames":"剪切选定的帧",
"Cut the selected text anywhere in the IDE":"在 IDE 中的任意位置剪切选定文本",
"DOWN Arrow":"下方向键",
"Debugger":"调试器",
"Decrease brush size":"缩小画笔大小",
"Decrease current brush size":"减小当前画笔大小",
"Decrease the font size in any of the code editors":"减小任何代码编辑器中的字体大小",
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"Exit the IDE":"退出 IDE",
"Expand / Collapse all active docks in the workspace (manually contracted docks will not expand)":"展开/折叠工作区中的所有活动扩展坞(手动折叠的停靠栏不会展开)",
"Export the current project as a YYZ file":"将当前项目导出为 YYZ 文件",
"Feather":"羽毛",
"Flip the current brush along the Y axis":"沿 Y 轴翻转当前画笔",
"Flip the path":"翻转路径",
"Flip the tile":"翻转图块",
"Flip the tile or brush":"翻转图块或画笔",
"Focused window next tab":"聚焦窗口下一选项卡",
"Focused window previous tab":"聚焦窗口上一选项卡",
"Fold all open regions":"折叠所有开启的区域",
"Font Editor":"字体编辑器",
"Force expansion of all docks in the workspace":"强制扩展工作区中的所有停靠栏",
"Frame View":"帧视图",
"GML Visual":"GML视觉",
"GML Visual Editor":"GML 可视化编辑器",
"General":"通用",
"Global":"全局",
"Global Redo":"全局重做",
"Global Undo":"全局撤消",
"Go to the bookmark from 0 to 9":"转到从 0 到 9 的书签",
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"Holding down this key then clicking and dragging will scale the whole path":"按住该键,然后单击并拖动将缩放整个路径",
"Holding down this key then clicking and dragging will translate the whole path":"按住该键,然后单击并拖动将平移整个路径",
"Holding this down while clicking will enable the \"select from any layer\" option. Releasing it will disable it again":"在按住此键的同时单击将启用\"从任意层中选择\"选项。释放它将再次禁用它",
"Image Editor":"图像编辑器",
"Import image":"导入图像",
"In general, shortcuts fall into the following three categories: ":"通常,快捷方式分为以下三类:",
"Increase brush size":"增大笔刷大小",
"Increase current brush size":"增加当前画笔大小",
"Increase the font size in any of the code editors":"增大任何代码编辑器中的字体大小",
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"Move to the next window up and left":"移到下一个窗口左上方",
"Move to the next window up and right":"移到下一个窗口右上方",
"Next frame":"下一帧",
"Object Editor":"物体编辑器",
"Open local search and replace box":"打开本地搜索和替换框",
"Open local search box":"打开本地搜索框",
"Open search in scripts":"在脚本中打开搜索",
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"Reverse the path":"反转路径",
"Right Arrow":"右方向键",
"Room Canvas":"房间画布",
"Room Editor":"房间编辑器",
"Rotate the current brush 90°":"将当前画笔旋转 90 度",
"Rotate the tile":"旋转图块",
"Rotate the tile ":"旋转图块",
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"Select the text tool":"选择文本工具",
"Select the tile Inheritance tool":"选择图块继承工具",
"Select the tile Selection tool":"选择图块选择工具",
"Sequence Editor":"序列编辑器",
"Set a break point":"设置断点",
"Set or remove a bookmark from 0 to 9":"设置或删除从 0 到 9 的书签",
"Show/Hide Path":"显示/隐藏路径",
"Skip the cursor to the end of the script or event":"将光标跳到脚本或事件的末尾",
"Skip the cursor to the start of the script or event":"将光标跳到脚本或事件的开头",
"Sound Editor":"声音编辑器",
"Sound Mixer":"声音混合器",
"Sprite Editor":"精灵编辑器",
"Step into a code block or script":"单步执行代码块或脚本",
"Step out of a code block or script":"单步跳出代码块或脚本",
"Step over a code block or script":"跳过代码块或脚本",
"Stretch / scale current brush":"拉伸/缩放当前画笔",
"Text Editor":"文本编辑器",
"There are a huge number of keyboard shortcuts available for {}GameMaker{}, and although most of them are marked in the IDE beside the menu items that they relate too, not all of them are or are obvious to the user at the start. Here you can find a complete list of all the keyboard shortcuts for an easy reference guide. In general, shortcuts fall into the following three categories:":"{}GameMaker{} 有大量的键盘快捷键可用,虽然大多数快捷键在IDE中的菜单项旁边也有标记,但并不是所有快捷键在开始时对用户都是显而易见的。在这里,您可以找到所有键盘快捷键的完整列表,这是一个简单的参考指南。一般来说,快捷键分为以下三类:",
"There are a huge number of keyboard shortcuts available for {}GameMaker{}, and although most of them are marked in the IDE next to the menu items that they relate to, not all of them are or are obvious to the user at the start. Here you can find a complete list of all the keyboard shortcuts for an easy reference guide.":"{}GameMaker{} 有大量可用的键盘快捷键,尽管大多数快捷键都在 IDE 中标记在与它们相关的菜单项旁边,但并非所有快捷键都是或在开始时对用户都是显而易见的。在这里,您可以找到所有键盘快捷键的完整列表,以提供简单的参考指南。",
"This starts the game again after it has been paused":"这会在暂停后重新开始游戏",
"Tile Layer Editor":"图块层编辑器",
"Tile Set Editor":"切片集编辑器",
"Time Line Editor":"时间线编辑器",
"Toggle a region between folded/unfolded states":"在折叠/展开状态之间切换区域",
"Toggle between the preset and the selection brush":"在预设和选择画笔之间切换",
"Toggle colour picker tool while held down":"按住的同时切换颜色选择器工具",
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"{}Sprite Editor{}{}Sprite Editor{}":"{}精灵编辑器{}{}精灵编辑器{}",
"{}Tile Set Editor{}{}Tile Set Editor{}":"{}图块集编辑器{}{}图块集编辑器{}",
"{}Timeline Editor{}{}Timeline Editor{}":"{}时间线编辑器{}{}时间线编辑器{}",
"{}Window{} - Window shortcuts are those that are specific to a single window or tab, unless a gadget shortcut overrides it.":"{}窗口{} - 窗口快捷键是特定于单个窗口或选项卡的窗口快捷键,除非小工具快捷键覆盖它。"
"{}Window{} - Window shortcuts are those that are specific to a single window or tab, unless a gadget shortcut overrides it.":"{}窗口{} - 窗口快捷键是特定于单个窗口或选项卡的窗口快捷键,除非小工具快捷键覆盖它。",
"{}{}NOTE{}{} You can change shortcuts in the {}Redefine Keys Preferences{}.":"{}{} 注意{}{} 您可以在 {} 重新定义按键首选项 {} 中更改快捷键。"
}

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