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Acid items are universally considered bad.
Changes:
Both in balance and functionality:
-Removed bonus acid/poison damage from What a Stench (rebalanced acid damage)
-Advanced syringe gun changed from 8/8 slots to 8/1 slot. This is less slots BUT allows inserting a single syringe (europabrew, morphine) with hotkeys easily which makes it much better to handle. Added a small light.
-Added slow to Europabrew
-Significantly increased Europabrew debuff value (now guarantees 100% acid vulnerability on medium sized creatures in one shot)
-Acid emitter radius increased, slows and gives incrementalstun
-Acid emitters can be "detonated" using fire/explosions, causes a chain reaction
-Various changes to acid/40mm grenades: new inventorysprite, buoyancy, explosion, impact...
I'm eyeballing the balance but the items should be more functional
Explosive gas clouds:
https://github.com/FakeFishGames/Barotrauma/assets/73229309/6ca2b490-d576-4cbd-9b5c-4cba2146ede0