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Pull requests: DaemonEngine/Daemon
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tr_shader: do not cancel overbright on decals (impact marks)
A-Renderer
T-Bug
#1162
opened May 28, 2024 by
illwieckz
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cmake: only use
-fno-strict-aliasing
on files requiring it
A-Build
#1159
opened May 27, 2024 by
illwieckz
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Implement compute shaders support, make fragment shader non-mandatory
#1154
opened May 18, 2024 by
VReaperV
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cmake: add
USE_ARCH_INTRINSICS
and USE_COMPILER_INTRINSICS
CMake options
A-Build
#1149
opened May 15, 2024 by
illwieckz
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sdl_input: rewrite Improvement for an existing feature
IN_SetMouseMode
to make it more readable
A-Client
T-Bug
T-Improvement
#1141
opened May 13, 2024 by
illwieckz
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WIP: tr_shader: properly flag shader based lightmaps with IF_NOPICMIP and IF_LIGHTMAP
A-Renderer
T-Improvement
Improvement for an existing feature
renderer: expression_t is always allocated as part of structs, ext->numOps always 0 if ext is invalid
A-Renderer
T-Cleanup
#1107
opened Apr 29, 2024 by
illwieckz
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tr_shade: do not use reflective specular code on PBR material
A-Renderer
T-Bug
#1101
opened Apr 25, 2024 by
illwieckz
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Iterate shader stages directly, avoid array of pointers
A-Renderer
#1099
opened Apr 23, 2024 by
illwieckz
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use explicit wording for reading cvar value
A-Renderer
T-Bug
#1066
opened Mar 22, 2024 by
illwieckz
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