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FPS-kit

This is a fork of joeyhome's fork of naith's project

The only thing I have done is to adapt the code for Python 3.x

Old README.txt

This is a demonstration fps using the Panda 3D game engine. The ultimate goal is to create a FPS kit - a framework for people intending to make fps-s (Or other genres - the system is very flexible.).

In its current state a playable environment exists, with all the key components of a fps, except for enemies. (You can still shoot cans of spam however!) Key things it demonstrates are how to handle levels in a game, use of a plugin architecture and a few examples of fx. Polish is lacking however, and most of the artwork is of the programmer variety.

This is fork of "Naith" project. See old_licence.

TODO:
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- [ ] GUI Example (Main Menu, Ammo Count, Weapon List and alot more)
- [ ] Sniper scope feature
- [ ] Health
- [ ] AI
- [ ] Item pick up system
- [ ] Weapon Pick Up system (With 2 types of pick – Add to player weapon list or Replace current weapon with picked),          also with ammo pick up feature
- [ ] Weapon System that allow to create numerous types of weapons, such as Shot Gun, Machine Gun, SIngle Fire Rifles,         Pistols, Grenade Launchers, Rocket Launcher, Grenades and Knives
- [ ] Step sound controller, Flash light controller and Smooth Slow Motion effect controller
- [ ] Multiplayer powered by Astron

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