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Stage for release of 1.12.11.0
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Signed-off-by: Larry Gritz <lg@larrygritz.com>
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lgritz committed Apr 5, 2023
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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
<!-- Copyright Contributors to the Open Shading Language Project. -->

Release 1.12.11.0 -- 1 Apr? 2023 (compared to 1.12.10.0)
Release 1.12.11.0 -- 5 Apr 2023 (compared to 1.12.10.0)
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* Build: Add Qt 6.x compatibility (Qt is only used for `osltoy`). #1655
* Build: more careful about paths to look for LLVM. #1656
* Build: Fix Cuda compilation flags for LLVM 15. #1659
* Notice: OSL does not yet build properly against the newly release LLVM 16.
You must use LLVM 9-15. For Mac users who get their llvm from Homebrew,
please be aware that Homebrew has changed its default llvm to 16, so you'll
need to `brew install llvm@14` and make your OSL CMake define:
`-DLLVM_ROOT=/usr/local/opt/llvm@14`

Release 1.12.10.0 -- 1 Mar 2023 (compared to 1.12.9.0)
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