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The punycode module is deprecated with Node.js 21.x #1316
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Thanks. Do you know of an alternative ? |
I have no idea. |
@andreasplesch By the way, a question. Lines 703 to 705 in a0601f8
Why q6 = 6 * q; ? What if q>0? The state after the for loop seems a little weird.Lines 842 to 846 in a0601f8
And, does it should be gl.enableVertexAttribArray( sp.binormal); ?
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Great graphics !
I think q>0 was intended for large meshes > maxIndexableCoords: Line 17 in a0601f8
Line 199 in a0601f8
But with webGL2 this probably now rarely happens. It is possible that tangent and binormalBuffer were added relatively late, without considering the case of q>0 but I do not know. Line 68 in a0601f8
I agree, it probably should be |
Yes, this is also the limit of Array. https://262.ecma-international.org/5.1/#sec-15.4.2.2 |
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