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I'd like to programmatically generate a lot of scenes and then render them directly to files (no windows/UI). Initially it looked like the HGamer3D-Ogre-Bindings and HGamer3D-Graphics3D packages might be useful, but I wasn't able to install them and I see that they are deprecated in favor of the HGamer3D package. Can I use HGamer3D to do what I want?
The text was updated successfully, but these errors were encountered:
Since switching to Urho3D this might have another solution, Urho3D enable screenshots (acutally not headless, there is a headless mode but this is without any graphics). I might have a look in the future at the screenshot feature, but not clear, when.
I'd like to programmatically generate a lot of scenes and then render them directly to files (no windows/UI). Initially it looked like the HGamer3D-Ogre-Bindings and HGamer3D-Graphics3D packages might be useful, but I wasn't able to install them and I see that they are deprecated in favor of the HGamer3D package. Can I use HGamer3D to do what I want?
The text was updated successfully, but these errors were encountered: